07.09.2016, 20:32
hello guys am just asking how to create a command like /aka am using MySQL data base so if someone know please tell me am still learning.
COMMAND:ban(playerid, params[]) { if(playerData[playerid][playerLoggedIn]) { if(playerData[playerid][playerLevel] >= 3) { new otherID, playersIP[24], playerName[24], adminName[24], message[248], reason[300]; if(sscanf(params, "us[300]", otherID, reason)) { SendClientMessage(playerid, COLOR_WHITE, "{FF0770}[Admin] Usage: \"ban <playername/id> <reason>\""); } else { if(IsPlayerConnected(otherID)) { if(playerData[otherID][playerLoggedIn]) { if(playerData[playerid][playerLevel] >= playerData[otherID][playerLevel]) { // Send message to game new aMsg[300]; GetPlayerName(otherID, playerName, sizeof(playerName)); GetPlayerName(playerid, adminName, sizeof(adminName)); GetPlayerIp(otherID, playersIP, sizeof(playersIP)); new log[250]; format(aMsg, sizeof(aMsg), "{FF0770}[ADMIN] {FFFFFF}%s(%i) has banned %s(%i) {FE9A2E}[REASON: %s]{FFFFFF}", playerData[playerid][playerNamee], playerid, playerData[otherID][playerNamee], otherID, reason); SendClientMessageToAll(COLOR_WHITE, aMsg); format(log, sizeof(log), "%s(%i) has banned %s(%i)", playerData[playerid][tempAdminName], playerid, playerName, otherID); SendAdminText(playerid, log); new banreason[350]; format(banreason, sizeof(banreason), "INSERT INTO `playerbans` (`banned_by`, `banned_for`, `player_banned`, `player_ip`) VALUES ('%s', '%s', '%s', '%s')", adminName, reason, playerName, playersIP); mysql_query(banreason, MYSQL_ADD_BAN, playerid, connection); KickWithMessage(otherID, "[BANNED] You have been banned. You may appeal on Inexorablegaming.com"); } else { SendClientMessage(playerid, COLOR_WHITE, "{B7B7B7}[SERVER] {FFFFFF}You cannot use this command on that player."); } } else { SendClientMessage(playerid, COLOR_WHITE, "{B7B7B7}[SERVER] {FFFFFF}That player is not logged in!"); } } else { SendClientMessage(playerid, COLOR_WHITE, "{B7B7B7}[SERVER] {FFFFFF}That player is not online!"); } } } else { return 0; } } else { SendClientMessage(playerid, COLOR_WHITE, "{B7B7B7}[SERVER] {FFFFFF}You must be logged in to use commands."); } return 1; }