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There are actually programs that allow people to steal maps.
Now, I've found a solution.
Create all objects in pos 0 or anywhere else.. then moveobject them to the correct location.
They can steal all objects, but they won't be in the correct location.
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if you MoveObject
Get(Player)ObjectPos will return the new object pos.
Did you actually test that?
If it works.. cool then.
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I doubt if MoveObject will solve the problem... The currently map stealer program maybe doesn't work anymore, but there are people that are smarter and find a new solution, and that solution also works on your MoveObject trick. So don't waste to much time on it, there is always a way to get those objects coords.
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The same trick was implemented in streamer plugin but it got removed lately.
However, this protection isn't hard to bypass so it will only stop script kiddies from stealing your maps.
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same problem happens with minecraft. People use map downloader hack to download builds on server to use it on their own servers. Its scum. Some people spend $100's - 1000's of dollars/hours to get these build and some little hacker comes in and downloads it with no effort.
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Talking about the methods to stop these things, and make them not work, makes an awesome avenue for those devs of those questionable programs, to know what you guys are doing, and fix their crud, to cope with it.
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Quote:
Originally Posted by Shinja
PHP код:
CMD:maprecord(playerid, params[]) { Ban }
CMD:mapinfo(playerid, params[]) { Ban }
CMD:mapsave(playerid, params[]) { Ban }
Lol
|
Pretty sure you'll find that won't actually work.
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Hmm i had doubts but now understood