03.08.2016, 18:46
Hi, i have Yashas antiaim.inc in my gamemode and it have been working fine but yersterday i find this lines in my server_log.txt (crashdectect plugin):
My question is, is this an attack? And if it is, how i can patch it? Thanks!
ERROR LINE:
Код:
[19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 163 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=185, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 199 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=221, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 52 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=74, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 92 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=114, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 134 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=156, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 55 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=77, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [chat] [x[B]lack[S]abbath]: їQUE PUEDO HACER CON EL DINERO QUE TENGA? [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 189 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=211, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:38] [debug] Run time error 4: "Array index out of bounds" [19:19:38] [debug] Accessing element at index 26 past array upper bound 16 [19:19:38] [debug] AMX backtrace: [19:19:38] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=48, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:39] [kill] [LGD]Legado killed Duff.uX Sawn-off Shotgun [19:19:39] [debug] Run time error 4: "Array index out of bounds" [19:19:39] [debug] Accessing element at index 36 past array upper bound 16 [19:19:39] [debug] AMX backtrace: [19:19:39] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=58, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:39] [debug] Run time error 4: "Array index out of bounds" [19:19:39] [debug] Accessing element at index 220 past array upper bound 16 [19:19:39] [debug] AMX backtrace: [19:19:39] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=242, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:39] [debug] Run time error 4: "Array index out of bounds" [19:19:39] [debug] Accessing element at index 66 past array upper bound 16 [19:19:39] [debug] AMX backtrace: [19:19:39] [debug] #0 003e0df0 in public OnPlayerWeaponShot (playerid=77, weaponid=88, hittype=0, hitid=0, Float:fX=0.00000, Float:fY=0.00000, Float:fZ=0.00000) at C:\Users\Oscar-Lolero\Desktop\aa\pawno\include\antiaim.inc:263 [19:19:39] [debug] Run time error 4: "Array index out of bounds" [19:19:39] [debug] Accessing element at index 169 past array upper bound 16 [19:19:39] [debug] AMX backtrace:
ERROR LINE:
Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) { static Float:pX,Float:pY,Float:pZ,Float:hX,Float:hY,Float:hZ,Float:cX,Float:cY,Float:cZ; #if !defined BUSTAIM_DISABLE_PROFILING BustAim_g_ShotsFired[playerid][weaponid-22]++; //error line #endif .... ...