[Plugin] Streamer Plugin

Yeap. Idea is like in Watch Dogs with hacking(ramps, barriers, camera etc...).
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Can anyone Help me please, i am Totally new and My Streamer is Not loading.
Help Please.
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Quote:
Originally Posted by 940m
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Can anyone Help me please, i am Totally new and My Streamer is Not loading.
Help Please.
Latest version requires Visual C++ Redistributable for Visual Studio 2015 (x86) for Windows.
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thanks alot! this is amazing pluigin
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Can you solve to AttachDynamicObjectToObject function to work without YSF?

I don't like use YSF plugin for only function.
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Quote:
Originally Posted by Csaby
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Can you solve to AttachDynamicObjectToObject function to work without YSF?

I don't like use YSF plugin for only function.
It's not possible without memory hacking.
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OnPlayerShootDynamicObject not called please help.
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Bugs in 2.8.2

Video: https://*********/SjKp3GqxX6Y

Used Functions:
AttachCameraToPlayerObject
AttachCameraToDynamicObject
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Quote:
Originally Posted by GuyYahood1
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OnPlayerShootDynamicObject not called please help.
This callback works.
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Quote:
Originally Posted by Csaby
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Bugs in 2.8.2

Video: https://*********/SjKp3GqxX6Y

Used Functions:
AttachCameraToPlayerObject
AttachCameraToDynamicObject
If you use a hydra flare as an object for the camera, replace it 1489
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I used 19300 object, but I try it.

Same problem.
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I've encountered an issue that CreateDynamicMapIcon doesn't seem to be working on linux (Kubuntu), while it does just fine on the Windows server. It would be appreciated if a fix could be developed.
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Is there any limit for dynamic pickups? I created 48 dynamic pickup but some of them does not appear.
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Is there any problem with dynamic pickups for players? I set CreateDynamicPickup for a special playerid, but everyone can see it.

//Edit:

Nevermind. The pickup will be shown when the playerid is in range. Is there any solution for that?
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Quote:
Originally Posted by ThomasTailor93
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Is there any problem with dynamic pickups for players? I set CreateDynamicPickup for a special playerid, but everyone can see it.

//Edit:

Nevermind. The pickup will be shown when the playerid is in range. Is there any solution for that?
No. There is no solution.

It's a SA-MP thing. Only objects have a per-player function (CreatePlayerObject), while all of the others things are just like CreatObject.

Streamer uses CreatePlayerObject for CreateDynamicObject. All of the other things are global.
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OnPlayerEnterDynamicCP function doesn't work for multiple checkpoints in this streamer.
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I never tried it. But do I still need to use OnPlayerStreamIn for attached text labels when updating them to other players?
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Does this streamer support actors?
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No dont support actors
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Hey there. How can I use the "compensatedtime" parameter in Streamer_UpdateEx? I want to use it to give maps time to load before the player teleports to the map, but how do I know how long it'll take for individual maps to load? Some maps take a while to load and some load quicker (depending on the amount of objects used)
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