04.07.2016, 01:10 
	
	
	New HUD
	new Text:greyhealth[MAX_PLAYERS], Text:greyarmour[MAX_PLAYERS], Text:redhealth[MAX_PLAYERS], Text:tdarmour[MAX_PLAYERS], Text:tdmoney[MAX_PLAYERS], Text:box[MAX_PLAYERS], Text:cover[MAX_PLAYERS], Text:can1[MAX_PLAYERS], Text:can2[MAX_PLAYERS], Text:clown1[MAX_PLAYERS], Text:clown2[MAX_PLAYERS], Text:box2[MAX_PLAYERS], Text:tvcorn1[MAX_PLAYERS], Text:tvcorn2[MAX_PLAYERS], Text:tvcorn3[MAX_PLAYERS]
    TextDrawShowForPlayer(playerid,redhealth[playerid]);
    TextDrawShowForPlayer(playerid,tdarmour[playerid]);
    TextDrawShowForPlayer(playerid,box[playerid]);
    TextDrawShowForPlayer(playerid,cover[playerid]);
    TextDrawShowForPlayer(playerid,can1[playerid]);
    TextDrawShowForPlayer(playerid,can2[playerid]);
    TextDrawShowForPlayer(playerid,clown1[playerid]);
    TextDrawShowForPlayer(playerid,clown2[playerid]);
    TextDrawShowForPlayer(playerid,box2[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn1[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn2[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn3[playerid]);
    TextDrawShowForPlayer(playerid,tvcorn4[playerid]);
    TextDrawSetString(tdmoney[playerid],string);
 eww