04.07.2016, 02:38
I've made a giftbox command. Here it is:
The only problem is, that the variable "gift" is always 0. Even tho I've put "random(30)".
How can I fix this?
Код:
CMD:getgift(playerid, params[]) { if(playerVariables[playerid][pPlayingHours] >= 3) { if(boxVariables[1][boxStatus] == 1) { if(IsPlayerInRangeOfPoint(playerid, 5.0, boxVariables[1][boxX], boxVariables[1][boxY], boxVariables[1][boxZ])) { format(szMessage, 256, "Poti folosi /getgift peste %d ore.", playerVariables[playerid][pGiftHours]); /*if(playerVariables[playerid][pGiftHours] == 0) {*/ new string[256]; new gift = random(30); while(gift == 0 && boxVariables[1][boxVehicle] != 0) gift = random(30); while(gift > 0 || gift < 2 && boxVariables[1][boxPP] != 0) gift = random(30); while(gift > 1 && gift < 7 && boxVariables[1][boxMoney] != 0) gift = random(30); while(gift > 6 && gift < 12 && boxVariables[1][boxMats] != 0) gift = random(30); while(gift > 11 && gift < 17 && boxVariables[1][boxClearWarns] != 0 && playerVariables[playerid][pWarns] != 0) gift = random(30); while(gift > 13 && gift < 16 && boxVariables[1][boxClearFP] != 0 && playerVariables[playerid][pFP] != 0) gift = random(30); while(gift > 15 && gift < 21 && boxVariables[1][boxFireWorks] != 0) gift = random(30); while(gift > 20 && gift < 23 && boxVariables[1][boxHidden] != 0) gift = random(30); while(gift > 22 && gift < 27 && boxVariables[1][boxLic] != 0) gift = random(30); printf("%d", gift); if(gift == 0) //5% { format(string, sizeof(string), "GiftBox: %s a castigat un %s din giftbox. Felicitari!", GetName(playerid), VehicleNames[boxVariables[1][boxVehicle] - 400]); SendClientMessageToAll(COLOR_LIGHT, string); } if(gift > 0 && gift < 2) //5% { new pp = 10 + random(50); format(string, sizeof(string), "GiftBox: %s a castigat %d puncte premium din giftbox. Felicitari!", GetName(playerid), pp); SendClientMessageToAll(COLOR_LIGHT, string); } if(gift > 1 && gift < 7) //25% { new money = 200000 + random(1000000); format(string, sizeof(string), "* Ai castigat $%s din giftbox.", NumberFormat(money)); SendClientMessage(playerid, COLOR_YELLOW, string); } if(gift > 6 && gift < 12) //25% { new mats = 5000 + random(30000); format(string, sizeof(string), "* Ai castigat %s materiale din giftbox.", NumberFormat(mats)); SendClientMessage(playerid, COLOR_YELLOW, string); } if(gift > 11 && gift < 14) //10% { SendClientMessage(playerid, COLOR_YELLOW, "* Ai castigat clear warns la giftbox!"); } if(gift > 13 && gift < 16) //10% { SendClientMessage(playerid, COLOR_YELLOW, "* Ai castigat clear fp la giftbox!"); } if(gift > 15 && gift < 21) //25% { new fireworks = 10 + random(30); format(string, sizeof(string), "* Ai castigat %s artificii din giftbox.", NumberFormat(fireworks)); SendClientMessage(playerid, COLOR_YELLOW, string); } if(gift > 20 && gift < 23) //10% { SendClientMessage(playerid, COLOR_YELLOW, "* Ai castigat un hidden din giftbox!"); } if(gift > 22 && gift < 27) //20% { SendClientMessage(playerid, COLOR_YELLOW, "* Ai castigat toate licentele +500 la giftbox!"); } playerVariables[playerid][pGiftHours] = 3; /* } else SCM(playerid,COLOR_YELLOW, szMessage);*/ } else { SCM(playerid,COLOR_WHITE, "You are not at giftbox location. Go to checkpoint."); SetPlayerCheckpoint(playerid, 1129.31531, -1448.38330, 15.43760, 5.0); } } else SCM(playerid,COLOR_YELLOW,"The gift is not active."); } else SCM(playerid,COLOR_WHITE, "Ai nevoie de 3 ore jucate pentru a folosi comanda /getgift."); return 1; }
How can I fix this?