15.06.2016, 11:41
So, I have left samp for a while now but, just yesterday I had an idea and wanted to ask out if it can be possible in any way.
So, I know that we can add custom models in our gta3.img, but does it works the same if I had a custom mapped prison as a model, and I convert it to .dff and import it with its textures to samp.img. Will I be able to assign that model a Object ID or perhaps using a map editor which imports objects from samp.img will be able to import that .dff file?
I know if something like this does exist it would be on my side, but if I could make a client which would work just like the normal SA-MP Client, but will download and extract the mod pack I mentioned above, so anyone who tries to login to my server will have to download and extract my model and hence there won't be any problem.
Now as this is being said, I still fear that there might be some issues if what I said works, like collision issues, so If what I said above can work, can somebody tell me how to fix the collision issue IF it exists, sorry for not trying and asking you guys instead.
So, I know that we can add custom models in our gta3.img, but does it works the same if I had a custom mapped prison as a model, and I convert it to .dff and import it with its textures to samp.img. Will I be able to assign that model a Object ID or perhaps using a map editor which imports objects from samp.img will be able to import that .dff file?
I know if something like this does exist it would be on my side, but if I could make a client which would work just like the normal SA-MP Client, but will download and extract the mod pack I mentioned above, so anyone who tries to login to my server will have to download and extract my model and hence there won't be any problem.
Now as this is being said, I still fear that there might be some issues if what I said works, like collision issues, so If what I said above can work, can somebody tell me how to fix the collision issue IF it exists, sorry for not trying and asking you guys instead.