Object
#1

ЎHi All!

I want know how can save in playerdata any object. Example:

User create some object (CreateObject) and this object can save and load when player connect.

someone knows how could do this?

Sorry for my bad english i used ****** translate.
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#2

Your saving/loading system is needed for that
Y_INI, SQLite or MySQL

Tell us what you are using so we can help you further
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#3

Quote:
Originally Posted by Sime30
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Your saving/loading system is needed for that
Y_INI, SQLite or MySQL

Tell us what you are using so we can help you further
I used dini but can used SQLite also.

I know how to save an object but no more.

Example: User create 10 object and i want save in their PlayerData & when user connect load their object. He can create and delete their object.

You can give me any example?
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