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Okay so i am working with DIALOG_STYLE_INPUT. I am just wondering how can i take their answer from input??
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OnDialogResponse
Parameters you need:
'response' - true if player typed anything and pushed positive button or enter key, false if else
'inputtext' - text the player typed if anything at all
Though, I tend to use includes like y_dialog and easyDialog to make things easier. Not completely relative to your situation but could be useful information to make your life easier.