30.05.2016, 12:54
Fixed
DefuseTimer = SetTimerEx("DefuseBomb", 10000, false, "i", playerid);
if(checkpointid == PlantbombCP) { if(gTeam[playerid] == C1 && BombPlanted)) { DefuseTimer = SetTimerEx("DefuseBomb", 10000, false, "i", playerid); Defusing = 1; GameTextForAll("~b~Army is trying to defuse the bomb!!~n~~r~Terrorists, Try to stop them!", 3000, 3); return 1; } else return 0; }