26.05.2016, 21:25
My gamemode does not function properly. The compiled commands do not show as in the .pwn and most commands do not work.
Here is the gamemode:
server log
Here is the gamemode:
Код:
// Basic Gamemode Script made by Axel // DO NOT REMOVE CREDITS //Includes #include <a_samp> #include <zcmd> #include <YSI/y_ini> #include <sscanf2> #include <crashdetect> //Defines #define SCM SendClientMessage #define SCMToAll SendClientMessageToAll #define pid playerid #define SPH SetPlayerHealth #define SPSA SetPlayerSpecialAction #define STOP_ANIM "Press the F key to stop the animation" #define ADMIN_MESSAGE "You are not allowed to use this command" //Enum enum PlayerInfo { pAdmin, pHelper, pVip } //New new gPlayer_Duty[MAX_PLAYERS]; new Player[MAX_PLAYERS][PlayerInfo]; // Stock stock SendAdminMessage(const color, const message[]) { for(new i = 0; i < MAX_PLAYERS; i++) { printf("Player %i <pAdmin: %i>", i, Player[i][pAdmin]); if(Player[i][pAdmin] >= 4) { printf("Found player %i, sending message", i); SendClientMessage(i, color, message); } } return 1; } //Server Properties #define SERVER_NAME "[0.3.7]JXF's server." #define SERVER_PASSWORD "" #define SERVER_VERSION "V1.0" #define SERVER_RCON "Parola123" #define SERVER_MAP "Your map name here" #define SERVER_FORUM "Your forum here" #define weburl "Your website here" #define SERVER_TEAMSPEAK "Your teamspeak here" //Color Defines #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x243DD5 #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_RED 0xAA3333AA #define COLOR_LIME 0x10F441AA #define COLOR_MAGENTA 0xFF00FFFF #define COLOR_NAVY 0x000080AA #define COLOR_AQUA 0xF0F8FFAA #define COLOR_CRIMSON 0xDC143CAA #define COLOR_FLBLUE 0x6495EDAA #define COLOR_BISQUE 0xFFE4C4AA #define COLOR_BLACK 0x000000AA #define COLOR_CHARTREUSE 0x7FFF00AA #define COLOR_BROWN 0XA52A2AAA #define COLOR_CORAL 0xFF7F50AA #define COLOR_GOLD 0xB8860BAA #define COLOR_GREENYELLOW 0xADFF2FAA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_IVORY 0xFFFF82AA #define COLOR_LAWNGREEN 0x7CFC00AA #define COLOR_SEAGREEN 0x20B2AAAA #define COLOR_LIMEGREEN 0x32CD32AA #define COLOR_MIDNIGHTBLUE 0X191970AA #define COLOR_MAROON 0x800000AA #define COLOR_OLIVE 0x808000AA #define COLOR_ORANGERED 0xFF4500AA #define COLOR_PINK 0xF9AFBC #define COLOR_SPRINGGREEN 0x00FF7FAA #define COLOR_TOMATO 0xFF6347AA #define COLOR_YELLOWGREEN 0x9ACD32AA #define COLOR_MEDIUMAQUA 0x83BFBFAA #define COLOR_MEDIUMMAGENTA 0x8B008BAA #define DIALOG_REGISTER 2000 #define DIALOG_LOGIN 2001 #define WHITE "{FFFFFF}" #define RED "{F81414}" #define GREEN "{00FF22}" #define LIGHTBLUE "{00CED1}" main() { SendRconCommand("hostname "SERVER_NAME); SendRconCommand("rcon_password "SERVER_RCON); SendRconCommand("gamemodetext "SERVER_VERSION); SendRconCommand("mapname "SERVER_MAP); SendRconCommand("weburl "SERVER_FORUM); SendRconCommand("password "SERVER_PASSWORD); printf(""SERVER_NAME" ("SERVER_VERSION"), has been loaded successfully."); } public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) { SetPlayerPosFindZ(playerid, fX, fY, fZ); return 1; } //--------------Commands-------------- CMD:suicide(pid,params[]) { SPH(pid, 0); SCM(playerid, -1, "You have commited suicide!"); return 1; } CMD:heal(pid,params[]) { if(IsPlayerAdmin(pid)) SPH(pid, 100); if(!IsPlayerAdmin(pid)) SCM(pid, COLOR_RED, ADMIN_MESSAGE); return 1; } CMD:jetpack(pid,params[]) { if(IsPlayerAdmin(pid)) SetPlayerSpecialAction(pid, 2); if(!IsPlayerAdmin(pid)) SCM(pid, COLOR_RED, ADMIN_MESSAGE); return 1; } CMD:jpoff(pid,params[]) { if(IsPlayerAdmin(pid)) SetPlayerSpecialAction(pid, 0); if(!IsPlayerAdmin(pid)) SCM(pid, COLOR_RED, ADMIN_MESSAGE); return 1; } CMD:handsup(pid,params[]) { SPSA(pid, 10); SCM(pid, COLOR_YELLOW, STOP_ANIM); return 1; } CMD:pee(pid,params[]) { SPSA(pid, 68); SCM(pid, COLOR_YELLOW, STOP_ANIM); return 1; } CMD:ahelp(pid,params[]) { if(IsPlayerAdmin(pid)) SCM(pid, COLOR_YELLOW, "OWNER:/heal, /jetpack, /jpoff"); if(!IsPlayerAdmin(pid)) SCM(pid, COLOR_RED, ADMIN_MESSAGE); return 1; } CMD:animhelp(pid,params[]) { SCM(pid, -1, "/handsup, /pee,"); return 1; } CMD:info(playerid, params[]) return cmd_information(playerid, params); CMD:information(playerid, params[]) { SCM(playerid, COLOR_WHITE, "---------------------------------------------------"); SCM(playerid, COLOR_LIGHTBLUE, ""SERVER_NAME" - Info"); SCM(playerid, COLOR_WHITE, "Version: "SERVER_VERSION""); SCM(playerid, COLOR_WHITE, "Webstie: "SERVER_FORUM""); SCM(playerid, COLOR_WHITE, "Teamspeak: "SERVER_TEAMSPEAK""); SCM(playerid, COLOR_WHITE, "---------------------------------------------------"); return 1; } CMD:restart(pid,params[]) { if(IsPlayerAdmin(playerid)) SendRconCommand("gmx"); if(!IsPlayerAdmin(playerid)) SCM(pid, COLOR_RED, ADMIN_MESSAGE); return 1; } CMD:gun(pid,params[]) { if(IsPlayerAdmin(playerid)) { GivePlayerWeapon(pid, 38, 6000); GivePlayerWeapon(pid, 24, 6000); GivePlayerWeapon(pid, 4, 1); SCM(pid, COLOR_LIGHTBLUE, " You have been granted admin weapons."); } else SCM(pid, COLOR_RED, ADMIN_MESSAGE); return 1; } public OnPlayerConnect(playerid) { gPlayer_Duty[playerid] = 0; return 1; } CMD:aod(pid,params[]) { if (Player[playerid][pAdmin] < 1) return SCM(pid, COLOR_RED, ADMIN_MESSAGE); new aod[65], name[MAX_PLAYER_NAME]; GetPlayerName(pid, name, MAX_PLAYER_NAME); if(!gPlayer_Duty[playerid]) { SPH(pid, 99999); SetPlayerArmour(pid, 100); format(aod, sizeof aod, "Admin %s is now on duty. Use /report for any assistance.", name); SCMToAll(COLOR_LIME, aod); gPlayer_Duty[playerid] = 1; } else { SPH(pid, 100); SetPlayerArmour(pid, 0); format(aod, sizeof aod, "Admin %s is no longer on duty.", name); SCMToAll(COLOR_BLUE, aod); gPlayer_Duty[playerid] = 0; } return 1; } CMD:hod(pid, params[]) { if (Player[playerid][pHelper] < 1) return SCM(pid, COLOR_RED, ADMIN_MESSAGE); new hod[65], name[MAX_PLAYER_NAME]; GetPlayerName(pid, name, MAX_PLAYER_NAME); if(!gPlayer_Duty[playerid]) { SPH(pid, 99999); SetPlayerArmour(pid, 100); format(hod, sizeof hod, "Helper %s is now on duty. Use /needhelp for any assistance.", name); SCMToAll(COLOR_LIME, hod); gPlayer_Duty[playerid] = 1; } else { SPH(pid, 100); SetPlayerArmour(pid, 0); format(hod, sizeof hod, "Helper %s is no longer on duty.", name); SCMToAll(COLOR_BLUE, hod); gPlayer_Duty[playerid] = 0; } return 1; } CMD:troll(pid,params[]) { if(!IsPlayerAdmin(playerid)) SCM(pid, COLOR_RED, "Hehehe, you tried!"); if(IsPlayerAdmin(playerid)) SCMToAll(COLOR_LIGHTBLUE, " You have been promoted to a level 1338 Admin by JXF. Use /ah for help."); return 1; } //----------------------------------[MAKEADMIN]------------------------------------------------ CMD:makeadmin(playerid, params[]) { if (Player[playerid][pAdmin] < 1338) return SendClientMessage(playerid, -1, ADMIN_MESSAGE); new para1, level; if (sscanf(params, "ri", para1, level)) return SendClientMessage(playerid, -1, "{00E6FF}USAGE:{FFFFFF} /makeadmin [IDJucator/ParteDinNume] [level(1-1338)]"); if (para1 == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Invalid player"); if (!(1 <= level <= 1338)) return SendClientMessage(playerid, -1, "Invalid level. It must be between 1 and 1338"); new giveplayer[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME], string[144]; GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); Player[para1][pAdmin] = level; printf("AdmWarning: %s has promoted %s to a level %d admin.", sendername, giveplayer, level); format(string, sizeof(string), " You have been promoted to a level %d admin by %s", level, sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "{D11515}[AdmWarning]: {FF9203}%s {FFFFFF}has set {FF9203}%s {FFFFFF}to a level {FF9203}%d {FFFFFF}admin.", sendername, giveplayer, level); SendAdminMessage(-1, string); return 1; } //--------------Makehelper-------------- CMD:makehelper(playerid, params[]) { if (Player[playerid][pHelper] < 4 && Player[playerid][pAdmin] < 1337) return SendClientMessage(playerid, -1, ADMIN_MESSAGE); new para1, level; if (sscanf(params, "ui", para1, level)) return SendClientMessage(playerid, -1, "{00E6FF}USAGE:{FFFFFF} /makehelper [IDJucator/ParteDinNume] [level(1-4)]"); if (para1 == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Invalid player"); if (!(0 <= level <= 4)) return SendClientMessage(playerid, -1, "Invalid level. It must be between 1 and 4"); new giveplayer[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME], string[144]; GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); Player[para1][pHelper] = level; printf("AdmWarning: %s has promoted %s to a level %d admin.", sendername, giveplayer, level); format(string, sizeof(string), " You have been promoted to a level %d helper by %s", level, sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "{D11515}[AdmWarning]: {FF9203}%s {FFFFFF}has set {FF9203}%s {FFFFFF}to a level {FF9203}%d {FFFFFF}helper.", sendername, giveplayer, level); SendAdminMessage(-1, string); return 1; } //-------------MAKEVIP------------- CMD:makevip(playerid, params[]) { if (Player[playerid][pAdmin] < 1338 && IsPlayerAdmin(playerid)) return SCM(pid, -1, ADMIN_MESSAGE); new para1, level; if (sscanf(params, "ui", para1, level)) return SendClientMessage(playerid, -1, "{00E6FF}USAGE:{FFFFFF} /makevip [PlayerID/PartOfName] [level (0-2]"); if (para1 == INVALID_PLAYER_ID) return SCM(pid, -1, "Invalid player"); if (!(0 <= level <= 2)) return SCM(pid, -1, "It must be between 0 and 2!"); new giveplayer[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME], string[144]; GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); Player[para1][pVip] = level; printf("AdmWarning: %s has set %s's vip level to %d.", sendername, giveplayer, level); format(string, sizeof(string)," You have been made a level %d VIP by admin {FF0000}%s .", level, sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "{D11515}[AdmWarning]: {FF9203}%s has set {FF9203}%s to a level {FF9203}%d VIP.", sendername, giveplayer, level); SendAdminMessage(-1, string); return 1; }
Код:
[22:21:36] [22:21:36] Server Plugins [22:21:36] -------------- [22:21:36] Loading plugin: mysql [22:21:36] > MySQL plugin R5 successfully loaded. [22:21:36] Loaded. [22:21:36] Loading plugin: sscanf [22:21:37] Failed. [22:21:37] Loaded 1 plugins. [22:21:37] [22:21:37] Filterscripts [22:21:37] --------------- [22:21:37] Loading filterscript 'fsdebug.amx'... [22:21:37] ********************* * SA:MP DEBUG 0.2 * [22:21:37] * By Simon Campbell * ********************* [22:21:37] * Version: 0.5c * ********************* [22:21:37] * -- LOADED * ********************* [22:21:37] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap() [22:21:37] Loading filterscript 'infernus.amx'... [22:21:37] -------------------------------------- [22:21:37] Blank Filterscript by your name here [22:21:37] -------------------------------------- [22:21:37] Loading filterscript 'makeadmin.amx'... [22:21:37] Loading filterscript 'database.amx'... [22:21:37] Loading filterscript 'house.amx'... [22:21:37] Loaded 5 filterscripts. [22:21:37] Script[gamemodes/GM.amx]: Run time error 19: "File or function is not found" [22:21:37] Number of vehicle models: 1 [22:22:15] [connection] 192.168.0.5:65443 requests connection cookie. [22:22:16] [connection] incoming connection: 192.168.0.5:65443 id: 0 [22:22:17] [join] JXF has joined the server (0:192.168.0.5) [22:22:17] AllowPlayerTeleport() : function is deprecated. Please see OnPlayerClickMap() [22:22:29] [part] JXF has left the server (0:1)