20.05.2016, 12:08
Is there something named OnPlayerFullyConnect, such as:
If you didn't understand my point:
Affter player connected,
there comes a text saying "Connected to: **HOSTNAME**", And sometimes it delays, So if I use the code above in onplayerconnect, it wont clear the chat fully.
Is it possible to fix that? How?
PHP Code:
public OnPlayerFullyConnect(playerid)
{
for(new i = 0; i < 20; i++)
{
SendClientMessage(playerid, -1, "");
}
return 1;
}
Affter player connected,
there comes a text saying "Connected to: **HOSTNAME**", And sometimes it delays, So if I use the code above in onplayerconnect, it wont clear the chat fully.
Is it possible to fix that? How?