18.05.2016, 13:06
Hello i want to make a killstreak system and i want make if the player use the killstreak he will get reset weapons and only get the killstreak gun, after 1 minute exemple, he get reseted weapons back again and get back him his guns..
Код:
CMD:bazooka(playerid, params[]) { if (Bazooka[playerid] == 1) { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~r~ ЎBAZOOKA EN USO!",10000,3); new weapons[13][2]; for (new i = 0; i <= 12; i++) { GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]); } ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,35,5); SetTimerEx("TiempoBazooka", 20000, false, "i", playerid); for(new i = 0; i < MAX_PLAYERS; i++) PlayerPlaySound(i, 6400, 0.0, 0.0, 0.0); } else { PlayerPlaySound(playerid,1140,0.0,0.0,0.0); SendClientMessage(playerid, Rojo, "[ERROR]{FFFFFF} No tienes ninguna minigun para usar."); } return 1; } forward TiempoBazooka(playerid); public TiempoBazooka(playerid) { ResetPlayerWeapons(playerid); GivePlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]); Bazooka[playerid] = 0; }