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Is there any thought to the SAMP is changed to TCP communications, excluding the UDP protocol ??
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I doubt it. UDP is much faster and more efficient for games.
Why?
TCP ensures that the packets arrive, being slower. UDP does not ensure, that's where you have to put a validation system if you do not get a packet, forward it. It seems that in total, UDP is faster.
Sorry if not understood, I do not speak English.
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I highly doubt it since RakNet relies on UDP. It would be the last thing SA-MP developers would consider and UDP is a more viable option in my eyes.
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no its been this way probably for like 10 years now.. why would they change it now? -.-
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tcp is like high level programming.. you do stuff super easy but the underlying code can go fucked anytime because of some hillbilly issues
udp is like machine level programming.. you do some hardcore stuff but then u can directly communicate with the machine so you're in full control of everything that goes in n out