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Detect Teleport hack in 'SetPlayerPos'. O_o
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Hi, I report a bug : when 2 players are at long distance, when we shoot the cheat detect a godmode with the recoil of the weapon.
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bug with code 005, when i drove fast e.g nrg/fcr and i pressed button Enter and i fast leave motorbike
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Installation:
1. Download version of the anticheat which compatible with the version of your server
2. Download the language file (.lang) on your preferred language
3. Copy both files to the folder "/pawno/include" which is located in the folder with the server
4. In gamemode and all filterscripts after "#include <a_samp>" write the following: "#include <nex-ac>"
Warning! If you are using a Streamer Plugin by Incognito, include it before nex-ac!
5. Compile the modified scripts
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read my post or read first post on first page -.-
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nex-ac.inc(11) : fatal error 111: user error: Please download SA-MP 0.3.7 R2 server package!
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Quote:
public OnCheatDetected(playerid, ip_address[], type, code)
|
How would I know which cheat player got banned for? I mean I'll get the code but what is the actual reason(money hax, weapon hax, ...)?
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14.04.2016, 08:10
(
Последний раз редактировалось iKarim; 14.04.2016 в 11:49.
)
Well, since code param is an integer, it would print nothing, doing
PHP код:
printf("%i", code);
Would print the integer value which I can't figure out which cheat is it.
Edit:
Код:
D:\pawn\include\nex-ac.inc(3778) : warning 200: symbol "@yH_OnPlayerPickUpDynamicPickup" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(3778) : warning 200: symbol "@yH_OnPlayerPickUpDynamicPickup" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(4924) : warning 200: symbol "@yH_OnPlayerEnterDynamicRaceCP@" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(4924) : warning 200: symbol "@yH_OnPlayerEnterDynamicRaceCP@" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5010) : warning 200: symbol "@yH_OnPlayerLeaveDynamicRaceCP@" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5010) : warning 200: symbol "@yH_OnPlayerLeaveDynamicRaceCP@" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5092) : warning 200: symbol "@yH_OnPlayerClickPlayerTextDraw" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5092) : warning 200: symbol "@yH_OnPlayerClickPlayerTextDraw" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5129) : warning 200: symbol "@yH_OnVehicleDamageStatusUpdate" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5129) : warning 200: symbol "@yH_OnVehicleDamageStatusUpdate" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5165) : warning 200: symbol "@yH_OnVehicleSirenStateChange@a" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5165) : warning 200: symbol "@yH_OnVehicleSirenStateChange@a" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5201) : warning 200: symbol "@yH_OnPlayerSelectDynamicObject" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5201) : warning 200: symbol "@yH_OnPlayerSelectDynamicObject" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5274) : warning 200: symbol "@yH_OnUnoccupiedVehicleUpdate@a" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5274) : warning 200: symbol "@yH_OnUnoccupiedVehicleUpdate@a" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5366) : warning 200: symbol "@yH_OnPlayerEditAttachedObject@" is truncated to 31 characters
D:\pawn\include\nex-ac.inc(5366) : warning 200: symbol "@yH_OnPlayerEditAttachedObject@" is truncated to 31 characters
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I fixed it by making the hooks name shorter. (just modified the error lines) Would this work? I don't even use any of these callbacks except OnPlayerPickUpDynamicPickup.