30.03.2016, 20:41
Hello there, I've been testing this on local server, and whenever my friend does "/accepthelp" the server closes automatically, what's the issue, it's bugging me and I can't seem to find it.
Код:
if(strcmp(cmd, "/accepthelp", true) == 0) { new id, msgstring[150]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /accepthelp [playerid]"); return 1; } id = strvalEx(tmp); { if(PlayerInfo[playerid][pHelper] >= 1) { if(IsPlayerConnected(id) && ActiveHelp[id] == 1) { if(HelpAccepted[id] == 1) { SendClientMessage(playerid, COLOR_GREY, "* This player's help request has already been taken!"); return 1; } if(ActiveHelp[id] == 0) { SendClientMessage(playerid, COLOR_GREY, "* This player doesn't have an active help request!"); return 1; } format(msgstring, sizeof(string), "You have accepted %s's help request.", GetName(id)); SendClientMessage(playerid, TEAM_AZTECAS_COLOR, msgstring); format(msgstring, sizeof(string), "Community Advisor %s has taken your request and will be with you shortly.", sendername); SendClientMessage(id, TEAM_AZTECAS_COLOR, msgstring); format(msgstring, sizeof(string), "Community Advisor %s has taken %s's help request.", sendername, GetName(id)); SendHelperMessage(0x02CCCCFF, msgstring); format(msgstring, sizeof(string), "[HELP TEXT:] %s", HelpText[id]); SendClientMessage(playerid, COLOR_GREEN, msgstring); SendClientMessage(playerid, COLOR_WHITE, "HINT: You are handling %s's request, you can use /hgoto, and /hgethere."); SendClientMessage(playerid, COLOR_WHITE, "HINT: Use /reply [message] to talk to the help requester."); SendClientMessage(id, COLOR_WHITE, "HINT: Use /reply [message] to talk with your advisor."); IsHelping[playerid] = 1; HelpAccepted[id] = 1; HelpingWho[playerid] = GetName(id); new CHANNEL = random(300); HelperNewbieChannel[id] = CHANNEL; HelperNewbieChannel[playerid] = CHANNEL; } else { SendClientMessage(playerid, COLOR_WHITE, "There are no active help requests from the player."); } } } return 1;