26.03.2016, 12:44
Hello.
As you can guess I have a problem - only the player that the animation is executed on can actually see the animation happening. Other players don't see it, to them the player is standing still the whole time.
It happens only when using 'Time' parameter
Here's the code:
I tried changing foresync but to no effect.
Yes, I apply the animation before it is played, on OnPlayerRequestSpawn:
As you can guess I have a problem - only the player that the animation is executed on can actually see the animation happening. Other players don't see it, to them the player is standing still the whole time.
It happens only when using 'Time' parameter
Here's the code:
Code:
ApplyAnimation(playerid,"BOMBER","BOM_Plant",4.1,0,1,1,0,1900,1);
Yes, I apply the animation before it is played, on OnPlayerRequestSpawn:
Code:
ApplyAnimation(playerid,"BOMBER","BOM_Plant",0,0,1,1,0,0,0);