21.03.2016, 15:37
I have made a Registration System and added 'Age' into it and when I register in game, the AGE dialog does not pop up after Gender.
Code:
Code:
Код:
switch(dialogid) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Type your password below to register a new account.", "Register", "Quit"); new INI:File = INI_Open(UserPath(playerid)); new rand1 = random(99999), rand2 = random(99999); INI_SetTag(File, "Player Data"); INI_WriteInt(File, "Password", udb_hash(inputtext)); INI_WriteInt(File, "Admin", 0); INI_WriteInt(File, "Level", 1); INI_WriteInt(File, "ConnectTime", 0); INI_WriteInt(File, "Age", 0); INI_WriteInt(File, "Skin", 0); INI_WriteInt(File, "Exp", 0); INI_WriteInt(File, "Gender", 0); INI_WriteInt(File, "Registered", 0); INI_WriteFloat(File, "Armour", 10); INI_WriteFloat(File, "Health", 100); INI_WriteInt(File, "Faction", 0); INI_WriteInt(File, "FactionTier", 0); INI_WriteString(File, "FactionRank", "None"); INI_WriteInt(File, "HandMoney", 0); INI_WriteInt(File, "BankMoney", 0); INI_WriteInt(File, "Mask", 0); INI_WriteInt(File, "MaskID", 0); INI_WriteInt(File, "PhoneNumber", 0); INI_WriteInt(File, "HouseOwner", 9999); INI_WriteInt(File, "VehicleOwner", 9999); INI_WriteInt(File, "BizOwner", 9999); INI_WriteInt(File, "Weapon1", 0); INI_WriteInt(File, "Wep1Ammo", 0); INI_WriteInt(File, "Weapon2", 0); INI_WriteInt(File, "Wep2Ammo", 0); INI_WriteInt(File, "Weapon3", 0); INI_WriteInt(File, "Wep3Ammo", 0); INI_WriteInt(File, "Weapon4", 0); INI_WriteInt(File, "Wep4Ammo", 0); INI_WriteInt(File, "Weapon5", 0); INI_WriteInt(File, "Wep5Ammo", 0); INI_WriteInt(File, "lvDay", 0); INI_WriteInt(File, "lvMonth", 0); INI_WriteInt(File, "lvYear", 0); INI_WriteInt(File, "lvHour", 0); INI_WriteInt(File, "lvMinute", 0); INI_WriteInt(File, "lvSecond", 0); INI_WriteInt(File, "LastPos", 0); INI_WriteInt(File, "LastVW", 0); INI_WriteInt(File, "LastInt", 0); INI_WriteFloat(File, "LastX", 0); INI_WriteFloat(File, "LastY", 0); INI_WriteFloat(File, "LastZ", 0); INI_Close(File); format(string, sizeof(string), "SERVER:{FFFFFF} Welcome to the server, %s!", pname); SendClientMessage(playerid, 0x46E850FF, string); SetSpawnInfo(playerid, 0, 0, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); } } case DIALOG_LOGIN: { if (!response) return Kick(playerid); if(response) { if(udb_hash(inputtext) == PlayerInfo[playerid][Pass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); format(string, sizeof(string), "SERVER:{FFFFFF} Welcome back, %s! You last logged in at %d/%d/%d %d:%d:%d.", pname, PlayerInfo[playerid][lvDay], PlayerInfo[playerid][lvMonth], PlayerInfo[playerid][lvYear], PlayerInfo[playerid][lvHour], PlayerInfo[playerid][lvMinute], PlayerInfo[playerid][lvSecond]); SendClientMessage(playerid, 0x46E850FF, string); Logged[playerid] = true; SetSpawnInfo(playerid, 0, 0, 0.00, 0.00, 0.00, 0.00, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); } else ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "{FFFFFF}You have entered an {C44B4B}incorrect{FFFFFF} password.\nType your password below to login.", "Login", "Quit"); return 1; } } case DIALOG_GENDER: { if(response) { switch(listitem) { case 0: { PlayerInfo[playerid][Gender] = 1; SendClientMessage(playerid, 0x46E850FF, "SERVER:{FFFFFF} You have defined your gender to be male."); SetPlayerSkin(playerid, 291); } case 1: { PlayerInfo[playerid][Gender] = 2; SendClientMessage(playerid, 0x46E850FF, "SERVER:{FFFFFF} You have defined your gender to be female."); SetPlayerSkin(playerid, 233); } } new stringdiag[410]; ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - BlueBerry Roleplay", stringdiag, "Submit", ""); } } case DIALOG_AGE: { if(response) { new stringdiag2[410]; new tmp2[256]; new playername2[MAX_PLAYER_NAME]; for(new x=1;x<11;x++) { format(stringdiag2, sizeof(stringdiag2), "%s%d\n", stringdiag2, x); } PlayerInfo[playerid][Age] = listitem+15; format(string, sizeof(string), "Ok, so you are %d year old.",PlayerInfo[playerid][Age]); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(tmp2, sizeof(tmp2), "~w~Welcome~n~~y~%s~n~~h~~b~BlueBerryRoleplay.com", playername2); GameTextForPlayer(playerid, tmp2, 5000, 1); } else { ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_LIST, "{33CCFF}What is your characters age? - BlueBerry Roleplay", string, "Submit", ""); } }