21.03.2016, 01:52
So I'm looking for an alternate method to being able to update my GM for my server without having to constantly sending the script back, and forth between developers. I was wondering if doing this;
Would be a fine way of doing it, and would it work as normal callbacks would?
pawn Код:
forward Dev_Sparke_OnPlayerConnect(playerid);
public Dev_Sparke_OnPlayerConnect(playerid)
{
SendClientMessage(playerid, -1, "Sparke");
return 1;
}
forward Dev_Sparke_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]);
public Dev_Sparke_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}