19.03.2016, 15:58
Hellow Guys.
I try to do a command with a object. Hmmm, let me to explain. When i type a command to create a object at my pos.
I try to do that:
But the object aren't create.
I try to do a command with a object. Hmmm, let me to explain. When i type a command to create a object at my pos.
I try to do that:
But the object aren't create.
Код HTML:
CMD:plantbomb(playerid, params[]) { if(IsPlayerInRangeOfPoint(playerid, 10.0, -197.0806,2137.8376,-13.9528)) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, ""); if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_DS, "{999999}Animations are inaccessible on foot."); ClearAnimations(playerid); OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); bmb[playerid] = CreateObject(18257, 0.0,0.0,0.0, 0.0,0.0,0.0, 40.0); SetObjectPos(bmb[playerid], x, y, z); SetTimerEx("BombExplode", 10*1000, false, "i", playerid); SCM(playerid, -1, ""); } if(IsPlayerInRangeOfPoint(playerid, 10.0, -216.2014,2099.9409,-13.9028)) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, ""); if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_DS, "{999999}Animations are inaccessible on foot."); ClearAnimations(playerid); OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); bmb[playerid] = CreateObject(18257, x, y, z, x, y, z, 30); SetTimerEx("BombExplode", 10*1000, false, "i", playerid); SCM(playerid, -1, ""); } if(IsPlayerInRangeOfPoint(playerid, 10.0, -254.7464,2094.7515,-13.9028)) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, ""); if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_DS, "{999999}Animations are inaccessible on foot."); ClearAnimations(playerid); OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); bmb[playerid] = CreateObject(18257, x, y, z, x, y, z, 30); SetTimerEx("BombExplode", 10*1000, false, "i", playerid); SCM(playerid, -1, ""); } return 1; }