27.02.2016, 15:31 
	(
 Последний раз редактировалось KONTROWKEN; 27.02.2016 в 17:51.
)
	
	Код:
C:\Users\KONTROWKEN\Desktop\SERVER\gamemodes\KONT-2016.pwn(9902) : warning 219: local variable "NULL" shadows a variable at a preceding level C:\Users\KONTROWKEN\Desktop\SERVER\gamemodes\KONT-2016.pwn(9902) : warning 219: local variable "NULL" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Warnings.
Код:
this<StartEvent>NULL->func {
	SendClientMessageToAll(-1, formatEx((g_iEvent[e_Players] > 0) ? ("{FFDB00}-> {ee5555}' %s ' {FFFFFF}isimli etkinlik katılımları {ee5555}sona {FFFFFF}erdi.") : ("{FFDB00}-> {ee5555}' %s ' {FFFFFF}isimli etkinlik katılımları {ee5555}iptal {FFFFFF}oldu."), g_iEvent[e_Name]));
	for(new i, j = GetMaxPlayers(); i != j && IsPlayerConnected(i); ++i) {
	    if(g_Flags[i] & e_Response) {
	    	ShowPlayerDialog(i, 2135, DIALOG_STYLE_MSGBOX, "Event - Start", (g_iEvent[e_Players] > 0) ? ("{FFDB00}-> {FFFFFF}Etkinlik başladı!") : ("{FFDB00}-> {FFFFFF}Etkinlik iptal!"), "OK", "");
		}
	}
	for(new i = 0; i < _: e_Event; ++i) {
		g_iEvent[e_Event: i] = _: 0;
	}
}
this<v_Count>playerid->func {
	if(_: countDown[playerid] != 0) {
	    GameTextForPlayer(playerid, (countDown[playerid] == 5) ? ("~g~5")
		: ((countDown[playerid] == 4) ? ("~p~4")
			: ((countDown[playerid] == 3) ? ("~y~3")
				: ((countDown[playerid] == 2) ? ("~w~2")
				    : ((countDown[playerid] == 1) ? ("~r~1")
						: ("~r~Go!~n~~p~Go!~n~~y~Go!"))))), 1000, 5);
		--countDown[playerid];
	} else {
	    TogglePlayerControllable(playerid, true);
	    KillTimer(gTimer[playerid]);
	}
}


