27.02.2016, 11:42
(
Последний раз редактировалось Aa12; 27.02.2016 в 12:25.
)
Код:
enum VehData { Float:VehHealth }; new PVeh[MAX_VEHICLES][VehData]; public OnPlayerSpawn(playerid) { new query[120]; mysql_format(mysql, query, sizeof(query), "SELECT * FROM `accounts` WHERE `Name` = '%e'", PlayerNameGet(playerid)); mysql_tquery(mysql, query, "LoadVehicle", "i", playerid); return 1; } forward LoadVehicle(playerid); public LoadVehicle(playerid) { new vehicleid; PVeh[vehicleid][VehModel] = cache_get_field_content_int(0, "VehModel"); PVeh[vehicleid][VehDestroyed] = cache_get_field_content_int(0, "VehDestroyed"); PVeh[vehicleid][VehFuel] = cache_get_field_content_int(0, "VehFuel"); PVeh[vehicleid][VehHealth] = cache_get_field_content_float(0, "VehHealth"); PVeh[vehicleid][VehX] = cache_get_field_content_float(0, "VehX"); PVeh[vehicleid][VehY] = cache_get_field_content_float(0, "VehY"); PVeh[vehicleid][VehZ] = cache_get_field_content_float(0, "VehZ"); PVeh[vehicleid][VehA] = cache_get_field_content_float(0, "VehA"); printf("Health %.2f",PVeh[vehicleid][VehHealth]); vehicleid = CreateVehicle(PVeh[playerid][VehModel],PVeh[playerid][VehX], PVeh[playerid][VehY], PVeh[playerid][VehZ],PVeh[playerid][VehA],-1,-1,-1); printf("Veh health : %.2f", PVeh[vehicleid][VehHealth]); }
"Health : 1000"
"Veh health : 0"
Picture from database :