26.02.2016, 12:29 
	
	
	
		As the answer title, is possible to make a function every time that the server closes or opens the server_log.txt get cleared automatically, to avoid logs lag?
Regards.
	
	
	
Regards.
@echo off
del server_log.txt /q
samp-server.exe 
public OnGameModeInit()
{
    new File:log = fopen("YourlogFile.txt", io_write);
    fwrite(log, "---- Log File Cleared ----");  //you can leave this out if you want
    fclose(log);
    //rest of your cdode
    return 1;
}