16.02.2016, 14:10
Old map! Thought I'd release it now due to not got any consideration on Los Santos anymore.
+REPs are appreciated! & +REP if you like the map!
Thanks for viewing.
Код:
RemoveBuildingForPlayer(playerid, 5374, 2085.2813, -1909.7109, 23.0000, 0.25); RemoveBuildingForPlayer(playerid, 1307, 2071.8828, -1879.5625, 12.6875, 0.25); CreateObject(1412, 2031.63928, -1881.81458, 13.76110, 0.00000, 0.00000, 90.00000); CreateObject(1412, 2031.63928, -1871.41663, 13.76110, 0.00000, 0.00000, 90.00000); CreateObject(1413, 2032.06262, -1866.23108, 13.73080, 0.00000, 0.00000, 260.00000); CreateObject(1413, 2035.24683, -1863.42822, 13.75650, 0.00000, 0.00000, 185.00000); CreateObject(1412, 2040.41760, -1863.28442, 13.76110, 0.00000, 0.00000, 0.00000); CreateObject(1413, 2045.67773, -1863.21838, 13.75650, 0.00000, 0.00000, 180.00000); CreateObject(1413, 2050.83203, -1863.20630, 13.75650, 0.00000, 0.00000, 180.00000); CreateObject(1412, 2056.05054, -1863.26099, 13.76110, 0.00000, 0.00000, 0.00000); CreateObject(1413, 2061.30591, -1863.19385, 13.75650, 0.00000, 0.00000, 180.00000); CreateObject(1412, 2066.54102, -1863.23108, 13.76110, 0.00000, 0.00000, 0.00000); CreateObject(1412, 2069.00366, -1863.16638, 13.76110, 0.00000, 0.00000, 180.00000); CreateObject(1413, 2031.60986, -1876.67664, 13.73080, 0.00000, 0.00000, 90.00000); CreateObject(1412, 2071.66235, -1865.83154, 13.76110, 0.00000, 0.00000, 90.00000); CreateObject(1412, 2071.65991, -1881.76831, 13.76110, 0.00000, 0.00000, -90.00000); CreateObject(3168, 2038.65076, -1879.95325, 12.53770, 0.00000, 0.00000, 225.00000); CreateObject(3172, 2042.52246, -1864.92444, 12.53850, 0.00000, 0.00000, 90.00000); CreateObject(3170, 2056.95752, -1882.65186, 12.53180, 0.00000, 0.00000, 90.00000); CreateObject(1594, 2036.31250, -1883.11230, 13.01200, 0.00000, 0.00000, 0.00000); CreateObject(1594, 2041.30334, -1867.69836, 13.01200, 0.00000, 0.00000, 0.00000); CreateObject(1442, 2033.70178, -1866.34570, 13.13500, 0.00000, 0.00000, 0.00000); CreateObject(19632, 2034.71094, -1865.85046, 12.54299, 0.00000, 0.00000, 0.00000); CreateObject(19632, 2034.24451, -1865.95728, 12.54299, 0.00000, 0.00000, 0.00000); CreateObject(19632, 2034.45105, -1866.07886, 12.54299, 0.00000, 0.00000, 0.00000); CreateObject(1358, 2065.95898, -1883.21680, 13.73100, 0.00000, 0.00000, 0.00000); CreateObject(1711, 2033.98181, -1867.72131, 12.53570, 0.00000, 0.00000, 90.00000); CreateObject(1711, 2036.45874, -1866.81396, 12.54515, 0.00000, 0.00000, 0.00000); CreateObject(1369, 2060.52930, -1880.44421, 13.13960, 0.00000, 0.00000, 90.00000); CreateObject(2670, 2046.34705, -1866.87830, 12.80370, 0.00000, 0.00000, 0.00000); CreateObject(910, 2069.20361, -1863.80115, 13.66140, 0.00000, 0.00000, 0.00000); CreateObject(910, 2070.84790, -1865.27234, 13.66140, 0.00000, 0.00000, -90.00000); CreateObject(4639, 2069.92139, -1869.44153, 13.73530, 0.00000, 0.00000, 0.00000); CreateObject(1946, 2051.21826, -1880.70288, 12.67120, 0.00000, 0.00000, 0.00000); CreateObject(3128, 2049.50269, -1884.74536, 14.05870, 0.00000, 0.00000, 0.00000); CreateObject(1368, 2045.55591, -1884.08264, 13.20450, 0.00000, 0.00000, 180.00000); CreateObject(3169, 2059.31665, -1865.05090, 12.53630, 0.00000, 0.00000, 270.00000); CreateObject(19425, 2071.66235, -1877.48499, 12.54600, 0.00000, 0.00000, 90.00000); CreateObject(19425, 2071.66406, -1872.15686, 12.54600, 0.00000, 0.00000, 90.00000); CreateObject(19425, 2071.66406, -1874.94690, 12.54600, 0.00000, 0.00000, 90.00000);
Thanks for viewing.