[Plugin] YSF - kurta999's version

That won't happen. It's good place in streamer.

Now I'm trying to fix bugs only which I caused with YSF in server first.

New Get(Player)NetworkStats:

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Yea, if you can fix everything and take a break off adding features. That would be lovely.
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Someone Can Give me a Example of Capture Zones Using YSF?
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Why? Zones works as before, I hope i didnt breaked them too xD
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For some reason it fails to load latest plugin, when I use 14.3 it loads just fine, when I replace dll with R15 it says plugin load failed at server start. ( Windows 10, if it change something )
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Do you have visual c++ redistributable 2015 x86 installed?

For others: There was a shit desync in player movement, which caused by RebuildSyncData, i already fixed that.

https://github.com/kurta999/YSF/commits/YSF_
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Quote:
Originally Posted by kurta999
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Do you have visual c++ redistributable 2015 x86 installed?

For others: There was a shit desync in player movement, which caused by RebuildSyncData, i already fixed that.

https://github.com/kurta999/YSF/commits/YSF_
Oh thanks, it works now, just again something, it shows bad entry whenever an NPC spawns ( using FCNPC )

pawn Код:
[01:03:32] [npc:join] Scumbag_4 has joined the server (338:127.0.0.1)
[01:03:32] [debug] Run time error 20: "Invalid index parameter (bad entry point)"
[01:03:32] [debug] Run time error 20: "Invalid index parameter (bad entry point)"
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If you u load ysf then everything work? Because FCNPC for me work with ysf.
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Kurta999, I am banging my head for a few days now, to know how you get all the RPC offsets and internal structures(CPlayer, CObjectPool, etc.) and I didn't find satisfying answer from the internet. I hope you could provide me an answer to my question.
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Maybe. I should create a tutorial.I dont have much asm knowledge, i just use my head
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That tutorial will definitely be removed by the admins. What about a pm?
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I think no. Y_Less already write a small tutorial. But if will be removed then i will pm it xD

Samp community members would feel safer to use memory hacking plugins if they was knew how to update these plugins.
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I've completed a year ago added function which didn't worked yet: SetVehicleSpawnInfo.

I'm going to post here R16 beta soon. I'm massive testing it on my live server, currently everything looks like stable.

Updates since R15: https://github.com/kurta999/YSF/commits/YSF_
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Hello, I have a little problem with synchronization AttachDynamicObjectToObject (streamer) -> AttachPlayerObjectToObject (YSF)
https://www.youtube.com/watch?v=YajgzgP2B3M
0:40

Sometimes you see only a few objects or frequently disappear all except center.

problem occurs randomly :/
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Try to set base object distance higher than child object (which attached to another)
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Quote:
Originally Posted by kurta999
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Try to set base object distance higher than child object (which attached to another)
Thanks, it works.
I set streamdistance for the parent of +500.0 more than the child.
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R16
- Added SetVehicleSpawnInfo (thanks to P3ti for hooks)
- Added RemoveLastClass*
- Added SetPlayerDisabledKeysSync**, GetPlayerDisabledKeysSync**
- Readded logprintf hook, but OnServerMessage was removed because it wasn't stable
- Readded OnRemoteRCONPacket
- Fixed LR/UD keysync in onfoot sync, which was the reason for randomly happen desnyc
- Fixed crash on gmx
- Fixed random crashes by /rcon weather
- Fixed crash caused by /rcon varlist (% symbol in msg) when logprintf hook installed
- Fixed SetModeRestartTime
- Fixed 3D text functions
- Fixed text in GetObjectMaterialText
- Fixed SetPlayerChatBubbleForPlayer parameters
- Improved plugin structures & SA-MP server classes
- Patched internal function for Get(Player)NetworkStats to return more advanced stats (click here for image)

* This function only will decrease available classes, only will affect
newly connected players

** Disabled keys sync only work when player is onfoot or driver. With this you can desync hydra missiles or tank shots.

Bugs:
- IsBanned(ipaddress[]) doesn't work at linux
- /rcon weather <ID> do not update value stored by GetPlayerWeather
- IF YOU FOUND MORE, THEN PLEASE REPORT!!!

Download:
https://github.com/kurta999/YSF/releases/tag/R16
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Hello kurta, I found an incidence.
When I put 'gmx' works correctly, but entered into the game and it don't load CreateObject, you could review this issue?
I have CreateObject and RemoveBuildingForPlayer on the filterscript
Image: http://i.imgur.com/0xsBMEr.jpg
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When I got 40-50 Players, Bug with PauseStateChange....
Tick = 750ms
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Can i suggest this? "SetCJRunStyleForPlayer". would be great.
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