13.08.2009, 20:24
Realistic Office [Interior]
What is it:- It's an interior you can use for any job. An office with many desks, computers, a bar and a place to change clothes
- I made it in 1 hour, it has extacly 56 objects
Description
- It's an interior with 5 big rooms
- 1. Room 1 is a room where you can store clothes. There are also 6 suits, 6 jeans and a sweeping broom
- 2. Room 2 has 4 office tables, 4 seats, 2 couches and 2 closets
- 3. Room 3 has 6 tables with 6 computers. 3 are turned into one direction, 3 into another. There are also two book closets
- 4. Room 4 is a room for the boss or who ever runs it. It has 2 shelves, one TV, a table with a computer and map closets
- 5. Room 5 is a Bar. It has a small bar with few bottles. There are also 2 blue tables and 1 red table. All have seats
- Copy all of the 'CreateObject(id,x,y,z);'
- You might need to convert this so it fits your streamer. Use this website: http://maps.serverhex.com/
- Open your GameMode/Filterscript and find 'OnGameModeInit' or 'OnFiltersriptInit' if you're putting in a FS
- Simply paste it under and compile. There should be no errors, since it's nothing but objects
1. .map file - MegaUpload
2. .map file - zShare
Code:
CreateObject(14597,2815.547,-1679.768,665.463,0.0,0.0,0.0); CreateObject(1491,2813.734,-1683.056,663.416,0.0,0.0,0.0); CreateObject(1491,2813.769,-1676.486,663.466,0.0,0.0,0.0); CreateObject(1491,2823.110,-1683.035,663.466,0.0,0.0,0.0); CreateObject(1491,2823.103,-1676.502,663.459,0.0,0.0,0.0); CreateObject(1491,2811.214,-1680.521,663.459,0.0,0.0,90.241); CreateObject(1742,2826.940,-1690.168,663.457,0.0,0.0,-90.000); CreateObject(1742,2826.940,-1688.698,663.463,0.0,0.0,-90.000); CreateObject(1744,2826.990,-1686.220,664.855,0.0,0.0,-90.000); CreateObject(1744,2826.990,-1684.237,665.181,0.0,0.0,-90.000); CreateObject(2007,2819.905,-1692.945,663.466,0.0,0.0,-180.000); CreateObject(2007,2820.957,-1692.948,663.466,0.0,0.0,-180.000); CreateObject(14532,2819.946,-1685.229,664.461,0.0,0.0,-146.250); CreateObject(2008,2822.636,-1690.666,663.373,0.0,0.0,-0.859); CreateObject(1806,2823.425,-1691.630,663.498,0.0,0.0,0.0); CreateObject(1726,2812.066,-1685.909,663.463,0.0,0.0,-270.000); CreateObject(1726,2818.460,-1683.847,663.463,0.0,0.0,-90.378); CreateObject(2009,2812.086,-1692.720,663.471,0.0,0.0,0.0); CreateObject(2009,2818.467,-1692.817,663.471,0.0,0.0,86.803); CreateObject(2009,2818.477,-1689.113,663.471,0.0,0.0,90.241); CreateObject(2009,2812.117,-1689.309,663.471,0.0,0.0,0.0); CreateObject(2007,2816.485,-1692.870,663.375,0.0,0.0,-180.000); CreateObject(2007,2814.537,-1692.872,663.366,0.0,0.0,-180.000); CreateObject(2372,2806.578,-1677.547,663.472,0.0,0.0,-90.000); CreateObject(2372,2804.165,-1677.555,663.472,0.0,0.0,-90.000); CreateObject(2372,2806.672,-1682.472,663.472,0.0,0.0,-90.000); CreateObject(2372,2804.119,-1682.432,663.472,0.0,0.0,-90.000); CreateObject(2374,2802.507,-1681.572,664.575,0.0,0.0,-270.000); CreateObject(2374,2802.532,-1680.956,664.607,0.0,0.0,-270.000); CreateObject(2378,2802.407,-1680.169,664.605,0.0,0.0,90.000); CreateObject(2378,2802.407,-1679.509,664.629,0.0,0.0,90.000); CreateObject(1778,2802.832,-1676.870,663.482,0.0,0.0,0.0); CreateObject(2605,2812.576,-1674.870,663.869,0.0,0.0,-180.000); CreateObject(2605,2812.599,-1672.338,663.869,0.0,0.0,-180.000); CreateObject(2605,2812.632,-1669.529,663.869,0.0,0.0,-180.000); CreateObject(2605,2818.032,-1673.321,663.869,0.0,0.0,0.482); CreateObject(2605,2818.023,-1670.627,663.869,0.0,0.0,0.482); CreateObject(2605,2817.984,-1666.839,663.869,0.0,0.0,-0.378); CreateObject(2724,2818.403,-1688.301,664.018,0.0,0.0,-90.000); CreateObject(2724,2818.351,-1692.055,663.943,0.0,0.0,-90.000); CreateObject(2724,2812.967,-1689.218,664.018,0.0,0.0,-180.241); CreateObject(2724,2812.916,-1692.702,663.968,0.0,0.0,-180.241); CreateObject(1806,2812.636,-1668.465,663.490,0.0,0.0,176.185); CreateObject(1806,2812.502,-1671.425,663.465,0.0,0.0,201.108); CreateObject(1806,2812.542,-1673.838,663.487,0.0,0.0,201.108); CreateObject(1806,2818.167,-1674.299,663.490,0.0,0.0,34.481); CreateObject(1806,2818.254,-1671.696,663.490,0.0,0.0,34.481); CreateObject(1806,2818.148,-1667.901,663.490,0.0,0.0,34.481); CreateObject(1742,2812.042,-1666.104,663.444,0.0,0.0,2.819); CreateObject(1742,2815.117,-1666.078,663.457,0.0,0.0,2.819); CreateObject(16151,2824.674,-1666.953,663.862,0.0,0.0,90.000); CreateObject(643,2820.903,-1674.415,663.916,0.0,0.0,0.0); CreateObject(643,2820.457,-1670.933,663.913,0.0,0.0,39.534); CreateObject(1432,2825.578,-1672.297,663.602,0.0,0.0,0.0); CreateObject(972,2825.815,-1680.247,663.217,0.0,0.0,0.0);
Room 1:
Room 2:
Room 3:
Room 4:
Room 5:
Other/Useful:
- Idea, mapped and all by me, Chio
- 2826.0137,-1679.5593,664.4708 This is the spawn place coordinate, it's useful so you can go in it and .. do what you want to do
- It's located above the Racing place near Ganton, up up - So no one can see it.
- It's the interior that you saw when you had to steal the map of Caligula, on top, the 5 rooms
- If you want to see how this looks in game, go to 90.157.146.25:7777 and type /office
- This is an example of the command to go in the office - Put it under 'OnPlayerCommandText'
Code:
if(strcmp(cmdtext, "/office",true) == 0) { SetPlayerPos(playerid, 2826.0137,-1679.5593,664.4708); SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the office. Don't be too loud!"); return 1; }