04.02.2016, 15:30 
	
	
	Код:
	if(Del[playerid] == 1) // This checks if our variable equals to 1, if so: it continues
	{
		DisablePlayerCheckpoint(playerid); // This makes sure that there will be a new checkpoint
		Del[playerid] = 0; // Changes the variable, so we can use it later again with OnPlayerEnterCheckpoint
        new rand = random(sizeof(DinheiroEntrega));
		GivePlayerMoney(playerid, DinheiroEntrega[rand][0]);
		SendClientMessage(playerid, 0xFFFFFFFF, "Vocк ganhou %d dуlares pelo trabalho");
		return 1;
	}


