03.02.2016, 10:03
(
Последний раз редактировалось Theepiccoder; 03.02.2016 в 10:05.
Причина: Forgot to add link to images xD
)
I made a bus job, and when he passes the first checkpoint, when he goes to the other one, 'Nastavi Dalje' spams chat and you cant move. I have KillTimer setup, i dont know why it does this. Can anybody explain this? Or fix it?
IMAGES: http://imgur.com/a/C88Yz
Heres the code, i took the main things from my gamemode and pasted it here:
IMAGES: http://imgur.com/a/C88Yz
Heres the code, i took the main things from my gamemode and pasted it here:
Код:
#define POSAO_BVLINIJE 2001 // OnDialogResponse case POSAO_BVLINIJE: { switch(listitem) { case 0: { SendClientMessage(playerid, -1, "{FF0000}[AB:RP] {FFFFFF}Krenuli ste sa prevozom putnika."); SetPlayerCheckpoint(playerid, 1816.8846,-1909.6692,13.3919, 5.0); BVBusStanica[playerid] = 1; } } } CMD:bvlinija(playerid, params[]) { if(UlogovanProvera[playerid] != 1) return SendClientMessage(playerid,-1, "{FF0000}[AB:RP] {FFFFFF}Moras se ulogovati da bi to koristio!"); if(PlayerInfo[playerid][pPosao] != 1) return SendClientMessage(playerid,-1, "{FF0000}[AB:RP] {FFFFFF}Nisi zaposlen kao Bus Vozac."); if(PlayerInfo[playerid][pPosao] == 1) { ShowPlayerDialog(playerid, POSAO_BVLINIJE, DIALOG_STYLE_LIST, "{FF0000}Bus Vozac : Linije", "{FFFFFF}Linija 1", "Odaberi", "Izlaz"); } return 1; } public OnPlayerEnterCheckpoint(playerid) { new CID = GetPlayerVehicleID(playerid); if(IsPlayerInRangeOfPoint(playerid, 5.0, 1816.8846,-1909.6692,13.3919) && BVBusStanica[playerid] == 1 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 1966.5309,-1884.5540,13.3828, 5.0); BVBusStanica[playerid] = 2; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1966.5309,-1884.5540,13.3828) && BVBusStanica[playerid] == 2 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 2006.4490,-1691.5026,13.3828, 5.0); BVBusStanica[playerid] = 3; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 2006.4490,-1691.5026,13.3828) && BVBusStanica[playerid] == 3 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 2085.9846,-1653.4810,13.3906, 5.0); BVBusStanica[playerid] = 4; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 2085.9846,-1653.4810,13.3906) && BVBusStanica[playerid] == 4 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 2207.6257,-1622.0023,16.3724, 5.0); BVBusStanica[playerid] = 5; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 2207.6257,-1622.0023,16.3724) && BVBusStanica[playerid] == 5 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 2217.3308,-1427.5227,23.8281, 5.0); BVBusStanica[playerid] = 6; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 2217.3308,-1427.5227,23.8281) && BVBusStanica[playerid] == 6 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 2074.7964,-1356.9136,23.8278, 5.0); BVBusStanica[playerid] = 7; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 2074.7964,-1356.9136,23.8278) && BVBusStanica[playerid] == 7 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 1842.9479,-1355.3927,13.3984, 5.0); BVBusStanica[playerid] = 8; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1842.9479,-1355.3927,13.3984) && BVBusStanica[playerid] == 8 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 1817.2433,-1591.8223,13.3562, 5.0); BVBusStanica[playerid] = 9; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1842.9479,-1355.3927,13.3984) && BVBusStanica[playerid] == 9 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { SetPlayerCheckpoint(playerid, 1777.4695,-1890.4114,13.3875, 5.0); BVBusStanica[playerid] = 10; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBV", 2500, false, "i", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1777.4695,-1890.4114,13.3875) && BVBusStanica[playerid] == 10 && CID == vbus[0] || CID == vbus[1] || CID == vbus[2] || CID == vbus[3] || CID == vbus[4]) { DisablePlayerCheckpoint(playerid); SendClientMessage(playerid, -1, "{FF0000}[AB:RP] {FFFFFF}Putnici izlaze iz autobusa..."); BVBusStanica[playerid] = 0; TogglePlayerControllable(playerid, 0); PosaoBVFreeze[playerid] = SetTimerEx("FreezeBVKraj", 2500, false, "i", playerid); } } forward FreezeBV(playerid); public FreezeBV(playerid) { KillTimer(PosaoBVFreeze[playerid]); TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, -1, "{FF0000}[AB:RP] {FFFFFF}Nastavi dalje..."); return 1; } forward FreezeBVKraj(playerid); public FreezeBVKraj(playerid) { SendClientMessage(playerid, -1, "{FF0000}[AB:RP] {FFFFFF}Zavrsili ste liniju br. 1 i dobili ste $170"); g_NovacPlus(playerid, 170); TogglePlayerControllable(playerid, 1); return 1; }