26.01.2016, 20:10
I get this warning:
and this is the code:
Please help me i will rep you
PHP код:
gamemodes\gm.pwn(12815) : warning 213: tag mismatch
gamemodes\gm.pwn(12816) : warning 213: tag mismatch
gamemodes\gm.pwn(12817) : warning 213: tag mismatch
gamemodes\gm.pwn(12819) : warning 213: tag mismatch
gamemodes\gm.pwn(12820) : warning 213: tag mismatch
gamemodes\gm.pwn(12821) : warning 213: tag mismatch
gamemodes\gm.pwn(12822) : warning 213: tag mismatch
gamemodes\gm.pwn(12823) : warning 213: tag mismatch
gamemodes\gm.pwn(12824) : warning 213: tag mismatch
gamemodes\gm.pwn(12825) : warning 213: tag mismatch
gamemodes\gm.pwn(12826) : warning 213: tag mismatch
gamemodes\gm.pwn(12827) : warning 213: tag mismatch
gamemodes\gm.pwn(12829) : warning 213: tag mismatch
gamemodes\gm.pwn(12830) : warning 213: tag mismatch
gamemodes\gm.pwn(12831) : warning 213: tag mismatch
gamemodes\gm.pwn(12832) : warning 213: tag mismatch
gamemodes\gm.pwn(12833) : warning 213: tag mismatch
gamemodes\gm.pwn(12834) : warning 213: tag mismatch
gamemodes\gm.pwn(12835) : warning 213: tag mismatch
gamemodes\gm.pwn(12836) : warning 213: tag mismatch
gamemodes\gm.pwn(12837) : warning 213: tag mismatch
gamemodes\gm.pwn(12838) : warning 213: tag mismatch
gamemodes\gm.pwn(12839) : warning 213: tag mismatch
gamemodes\gm.pwn(12841) : warning 213: tag mismatch
gamemodes\gm.pwn(12842) : warning 213: tag mismatch
gamemodes\gm.pwn(12843) : warning 213: tag mismatch
gamemodes\gm.pwn(12844) : warning 213: tag mismatch
gamemodes\gm.pwn(12845) : warning 213: tag mismatch
gamemodes\gm.pwn(12846) : warning 213: tag mismatch
gamemodes\gm.pwn(12847) : warning 213: tag mismatch
gamemodes\gm.pwn(12848) : warning 213: tag mismatch
gamemodes\gm.pwn(12849) : warning 213: tag mismatch
gamemodes\gm.pwn(12850) : warning 213: tag mismatch
PHP код:
TDEditor_PTD0[playerid] = CreatePlayerTextDraw(playerid, 130.000000, 196.416641, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD0[playerid], 0.000000, 5.375000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD0[playerid], 529.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD0[playerid], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD0[playerid], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD0[playerid], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD0[playerid], -5963676);//100
PlayerTextDrawSetShadow(playerid, TDEditor_PTD0[playerid], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD0[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD0[playerid], 0);
PlayerTextDrawFont(playerid, TDEditor_PTD0[playerid], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD0[playerid], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD0[playerid], 0);
TDEditor_PTD1[playerid] = CreatePlayerTextDraw(playerid, 178.125000, 200.499984, "Bine_ai_venit_pe_Play-Arena_Roleplay_Gaming");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD1[playerid], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD1[playerid], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD1[playerid], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD1[playerid], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD1[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD1[playerid], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD1[playerid], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD1[playerid], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD1[playerid], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD1[playerid], 1);
TDEditor_PTD2[playerid] = CreatePlayerTextDraw(playerid, 316.250000, 217.416687, "Gabirel_Brooks");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD2[playerid], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD2[playerid], 2);
PlayerTextDrawColor(playerid, TDEditor_PTD2[playerid], -2147483393);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD2[playerid], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD2[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD2[playerid], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD2[playerid], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD2[playerid], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD2[playerid], 0);
