[Map] [MAP]Big Jump
#1


Info : Here is a Big Jump for all stunt servers.

Objects : 70

Worktime : 30minutes

Location : Near star tower in LS.



Screenshot :


Here is the teleport cord : 2621.844482, -1608.850952, 1041.503296

Code :

Код:
CreateObject(8040, 2661.265869, -1591.390869, 1034.517944, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2696.505371, -1573.283936, 1035.325806, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2685.433350, -1573.333374, 1035.375854, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2673.773438, -1573.284302, 1035.400879, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2661.198975, -1573.248291, 1035.375854, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2648.800293, -1573.258545, 1035.375854, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2636.721436, -1573.280273, 1035.421509, 0.0000, 0.0000, 180.0000);
CreateObject(623, 2624.345947, -1573.266724, 1035.400879, 0.0000, 0.0000, 180.0000);
CreateObject(3515, 2641.530762, -1591.457886, 1032.791382, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2644.235596, -1591.456177, 1032.766357, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2646.898193, -1591.455078, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2649.550537, -1591.315186, 1032.792603, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2652.203125, -1591.378662, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2654.875977, -1591.414429, 1032.816406, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2657.562500, -1591.449707, 1032.844360, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2660.219727, -1591.411499, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2662.900146, -1591.484619, 1032.845337, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2665.538086, -1591.410034, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2668.215820, -1591.555664, 1032.843140, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2670.890381, -1591.562744, 1032.843140, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2673.576172, -1591.577637, 1032.816406, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2676.193604, -1591.597778, 1032.817871, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2678.920166, -1591.476196, 1032.817627, 0.0000, 0.0000, 0.0000);
CreateObject(3515, 2681.598145, -1591.515869, 1032.817627, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2621.434082, -1572.923218, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2629.707520, -1572.954224, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2642.654785, -1572.955566, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2655.203857, -1572.919556, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2668.019775, -1572.932373, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2679.673584, -1572.920654, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2690.983154, -1572.940430, 1035.867065, 0.0000, 0.0000, 0.0000);
CreateObject(1215, 2701.073486, -1572.955322, 1035.857910, 0.0000, 0.0000, 0.0000);
CreateObject(16358, 2518.377441, -1589.180298, 975.713745, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 2309.687256, -1589.189453, 858.984558, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 2100.479492, -1589.196411, 741.969849, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 1891.216431, -1589.171753, 624.922791, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 1681.906006, -1589.176880, 507.852539, 0.0000, 330.7792, 0.0000);
CreateObject(16358, 1472.739990, -1589.182617, 390.857758, 0.0000, 330.7792, 0.0000);
CreateObject(18450, 1353.371704, -1589.491577, 331.363403, 0.0000, 0.0000, 0.0000);
CreateObject(18450, 1365.542969, -1589.455078, 334.275330, 0.0000, 347.9679, 0.0000);
CreateObject(18450, 1342.611206, -1589.431885, 334.275330, 0.0000, 6.8755, 0.0000);
CreateObject(18450, 1332.321777, -1589.473633, 337.294006, 0.0000, 24.0642, 0.0000);
CreateObject(18450, 1346.415405, -1589.432129, 332.354858, 0.0000, 355.7028, 0.0000);
CreateObject(18450, 1341.730957, -1589.477051, 335.045898, 0.0000, 15.4699, 0.0000);
CreateObject(970, 2621.312988, -1599.116455, 1034.186279, 0.0000, 0.0000, 270.0000);
CreateObject(3666, 2621.148926, -1597.245605, 1034.273560, 0.0000, 0.0000, 0.0000);
CreateObject(3666, 2621.324219, -1582.071777, 1034.265991, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2621.394043, -1589.493164, 1032.134155, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 2621.390137, -1589.506714, 1035.334839, 0.0000, 0.0000, 0.0000);
CreateObject(3666, 1296.362671, -1581.822998, 354.448639, 0.0000, 0.0000, 0.0000);
CreateObject(3666, 1296.436768, -1597.258789, 354.440552, 0.0000, 0.0000, 0.0000);
CreateObject(1681, 1477.670532, -1578.813477, 384.414276, 0.0000, 328.2008, 0.0000);
CreateObject(626, 2643.047363, -1591.355225, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2645.890625, -1591.378174, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2648.321533, -1591.212280, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2650.964355, -1591.184937, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2653.791016, -1591.116089, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2656.426025, -1591.176147, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2659.166016, -1591.218262, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2661.722412, -1591.196289, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2664.402588, -1591.230225, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2667.027588, -1591.276123, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2669.702637, -1591.297119, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2672.387695, -1591.320068, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2675.061279, -1591.355347, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2677.850342, -1591.381958, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(626, 2680.415283, -1591.541748, 1035.972778, 0.0000, 0.0000, 0.0000);
CreateObject(3277, 2621.984375, -1608.722046, 1039.621460, 0.0000, 0.0000, 292.5000);
CreateObject(3361, 2626.416504, -1605.586670, 1037.999512, 0.0000, 0.0000, 33.7500);
CreateObject(3361, 2628.946045, -1603.921753, 1035.976929, 0.0000, 0.0000, 33.7500);
Reply
#2

very nice job
i love this
Reply
#3

Perfectly, it was pleasant to me. Descent would be even more abruptly
Reply
#4

Thx for the good coments
Reply
#5

Where is the stair leading to?
Reply
#6

thnx looks good
(better than others)
Reply
#7

Thank You For Objects..
Reply
#8

Nice map
Keep up

Ecko
Reply
#9

Nice map
Reply
#10

cool map
Reply


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