YSF - SendBulletData ?
#1

Hi,

In kurtas YSF plugin there is the function SendBulletdata i can not get to work.
Can someone pls tell me how to use it and what the parameters do mean?
pawn Код:
native SendBulletData(sender, hitid, hittype, weaponid, Float:fHitOriginX, Float:fHitOriginY, Float:fHitOriginZ, Float:fHitTargetX, Float:fHitTargetY, Float:fHitTargetZ, Float:fCenterOfHitX, Float:fCenterOfHitY, Float:fCenterOfHitZ, forplayerid = -1);
Could someone explain me how to use the function SendBulletData properly?
I just cant get it working.

I have to call it once, for one shot?
So if i want to fire longer i have to set a loop?

What are the parameters for the function and only the playerid that has been set as hitid in the function will take damage?

Please help, i cant figure it out.

thank you
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#2

This is per bullet. Make a loop to get it to track all bullets ( I believe ).
It will only do the action on the specific player ID of the function.. Make sure to disable native damage to have this one proper functional.
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#3

thx, what do the params: Float:fCenterOfHitX, Float:fCenterOfHitY, Float:fCenterOfHitZ mean?
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#4

Where the bullet goes
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#5

i suppose this params are for where the bullet goes: Float:fHitTargetX, Float:fHitTargetY, Float:fHitTargetZ

So what does Float:fCenterOfHitX, Float:fCenterOfHitY, Float:fCenterOfHitZ mean?

Can i put same values there like for HitTarget params?
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