21.12.2015, 20:06
Eu estava criando uma tela de login por FS, mбs ocorreu um bug, quando a pessoa morre a tela de login fica aparecendo, como arrumo ?
Код:
#include <a_samp>
#define Vermelho 0xFF230AFF
#define Amarelo 0xEDED26FF
#define Verde 0x1CD622FF
#define Azul 0x0597F2FF
#define Rosa 0xF000ECFF
#define Laranja 0xFAAC02FF
#define Roxo 0x9B02FAFF
#define BRANCO 0xFFFFFFFF
#define Cinza 0x6B6A67FF
#define CorTele 0x05E3A4FF
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;
new Text:Textdraw18;
new Text:Textdraw19;
new Text:Textdraw20;
new Text:Textdraw21;
new Text:Textdraw22;
new Text:Textdraw23;
new Text:IMAGEMENTRADA;
new Text:Textdraw25;
new Text:SOBREOSERVER;
new Text:MENSAGEMENTRADA;
new Text:MENSAGEMENTRADA2;
new Text:MENSAGEMENTRADA3;
new Text:MENSAGEMENTRADA4;
new Text:MENSAGEMENTRADA5;
new Text:MENSAGEMLOGO;
new Text:TEXTLOGO;
public OnFilterScriptInit()
{
print("TELA DE LOGIN BY");
print(" O PIROCUDO DO THIAGO SZ");
// Create the textdraws:
Textdraw0 = TextDrawCreate(644.000000, 1.000000, "_");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 0);
TextDrawLetterSize(Textdraw0, 0.800000, 4.799996);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 0);
TextDrawSetShadow(Textdraw0, 0);
TextDrawUseBox(Textdraw0, 3);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, -4.000000, -26.000000);
Textdraw1 = TextDrawCreate(644.000000, 20.000000, "_");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 0);
TextDrawLetterSize(Textdraw1, 0.800000, 4.799996);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 0);
TextDrawSetShadow(Textdraw1, 0);
TextDrawUseBox(Textdraw1, 3);
TextDrawBoxColor(Textdraw1, 255);
TextDrawTextSize(Textdraw1, -4.000000, -26.000000);
Textdraw2 = TextDrawCreate(644.000000, 403.000000, "_");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 0);
TextDrawLetterSize(Textdraw2, 0.800000, 4.799996);
TextDrawColor(Textdraw2, -1);
TextDrawSetOutline(Textdraw2, 0);
TextDrawSetProportional(Textdraw2, 0);
TextDrawSetShadow(Textdraw2, 0);
TextDrawUseBox(Textdraw2, 3);
TextDrawBoxColor(Textdraw2, 255);
TextDrawTextSize(Textdraw2, -4.000000, -26.000000);
Textdraw3 = TextDrawCreate(644.000000, 390.000000, "_");
TextDrawBackgroundColor(Textdraw3, 255);
TextDrawFont(Textdraw3, 0);
TextDrawLetterSize(Textdraw3, 0.800000, 4.799996);
TextDrawColor(Textdraw3, -1);
TextDrawSetOutline(Textdraw3, 0);
TextDrawSetProportional(Textdraw3, 0);
TextDrawSetShadow(Textdraw3, 0);
TextDrawUseBox(Textdraw3, 3);
TextDrawBoxColor(Textdraw3, 255);
TextDrawTextSize(Textdraw3, -4.000000, -26.000000);
Textdraw4 = TextDrawCreate(644.000000, 390.000000, "_");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw4, 0);
TextDrawLetterSize(Textdraw4, 0.800000, 4.799996);
TextDrawColor(Textdraw4, -1);
TextDrawSetOutline(Textdraw4, 0);
TextDrawSetProportional(Textdraw4, 0);
TextDrawSetShadow(Textdraw4, 0);
TextDrawUseBox(Textdraw4, 3);
TextDrawBoxColor(Textdraw4, 255);
TextDrawTextSize(Textdraw4, -4.000000, -26.000000);
Textdraw2 = TextDrawCreate(644.000000, 399.000000, "_");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 0);
TextDrawLetterSize(Textdraw2, 0.800000, 4.799996);
TextDrawColor(Textdraw2, -1);
TextDrawSetOutline(Textdraw2, 0);
TextDrawSetProportional(Textdraw2, 0);
TextDrawSetShadow(Textdraw2, 0);
TextDrawUseBox(Textdraw2, 3);
TextDrawBoxColor(Textdraw2, 255);
TextDrawTextSize(Textdraw2, -4.000000, -26.000000);
/*
Textdraw6 = TextDrawCreate(258.000000, 17.000000, "Brasil PlayPerfect");
TextDrawBackgroundColor(Textdraw6, 255);
TextDrawFont(Textdraw6, 3);
TextDrawLetterSize(Textdraw6, 0.539999, 2.000000);
TextDrawColor(Textdraw6, -1);
TextDrawSetOutline(Textdraw6, 0);
TextDrawSetProportional(Textdraw6, 1);
TextDrawSetShadow(Textdraw6, 1);
Textdraw7 = TextDrawCreate(17.000000, 400.000000, "Bem vindo");
TextDrawBackgroundColor(Textdraw7, 255);
TextDrawFont(Textdraw7, 3);
TextDrawLetterSize(Textdraw7, 0.500000, 1.000000);
TextDrawColor(Textdraw7, 16777215);
TextDrawSetOutline(Textdraw7, 0);
TextDrawSetProportional(Textdraw7, 1);
TextDrawSetShadow(Textdraw7, 1);
*/
Textdraw8 = TextDrawCreate(644.000000, 40.000000, "_");
TextDrawBackgroundColor(Textdraw8, 255);
TextDrawFont(Textdraw8, 0);
TextDrawLetterSize(Textdraw8, 0.800000, 4.799996);
TextDrawColor(Textdraw8, -1);
TextDrawSetOutline(Textdraw8, 0);
TextDrawSetProportional(Textdraw8, 0);
TextDrawSetShadow(Textdraw8, 0);
TextDrawUseBox(Textdraw8, 3);
TextDrawBoxColor(Textdraw8, 255);
TextDrawTextSize(Textdraw8, -4.000000, -26.000000);
Textdraw9 = TextDrawCreate(644.000000, 60.000000, "_");
TextDrawBackgroundColor(Textdraw9, 255);
TextDrawFont(Textdraw9, 0);
TextDrawLetterSize(Textdraw9, 0.800000, 4.799996);
TextDrawColor(Textdraw9, -1);
TextDrawSetOutline(Textdraw9, 0);
TextDrawSetProportional(Textdraw9, 0);
TextDrawSetShadow(Textdraw9, 0);
TextDrawUseBox(Textdraw9, 3);
TextDrawBoxColor(Textdraw9, 255);
TextDrawTextSize(Textdraw9, -4.000000, -26.000000);
Textdraw10 = TextDrawCreate(644.000000, 80.000000, "_");
TextDrawBackgroundColor(Textdraw10, 255);
TextDrawFont(Textdraw10, 0);
TextDrawLetterSize(Textdraw10, 0.800000, 4.799996);
TextDrawColor(Textdraw10, -1);
TextDrawSetOutline(Textdraw10, 0);
TextDrawSetProportional(Textdraw10, 0);
TextDrawSetShadow(Textdraw10, 0);
TextDrawUseBox(Textdraw10, 3);
TextDrawBoxColor(Textdraw10, 255);
TextDrawTextSize(Textdraw10, -4.000000, -26.000000);
Textdraw11 = TextDrawCreate(644.000000, 100.000000, "_");
TextDrawBackgroundColor(Textdraw11, 255);
TextDrawFont(Textdraw11, 0);
TextDrawLetterSize(Textdraw11, 0.800000, 4.799996);
TextDrawColor(Textdraw11, -1);
TextDrawSetOutline(Textdraw11, 0);
TextDrawSetProportional(Textdraw11, 0);
TextDrawSetShadow(Textdraw11, 0);
TextDrawUseBox(Textdraw11, 3);
TextDrawBoxColor(Textdraw11, 255);
TextDrawTextSize(Textdraw11, -4.000000, -26.000000);
Textdraw12 = TextDrawCreate(644.000000, 120.000000, "_");
TextDrawBackgroundColor(Textdraw12, 255);
TextDrawFont(Textdraw12, 0);
TextDrawLetterSize(Textdraw12, 0.800000, 4.799996);
TextDrawColor(Textdraw12, -1);
TextDrawSetOutline(Textdraw12, 0);
TextDrawSetProportional(Textdraw12, 0);
TextDrawSetShadow(Textdraw12, 0);
TextDrawUseBox(Textdraw12, 3);
TextDrawBoxColor(Textdraw12, 255);
TextDrawTextSize(Textdraw12, -4.000000, -26.000000);
Textdraw13 = TextDrawCreate(644.000000, 140.000000, "_");
TextDrawBackgroundColor(Textdraw13, 255);
TextDrawFont(Textdraw13, 0);
TextDrawLetterSize(Textdraw13, 0.800000, 4.799996);
TextDrawColor(Textdraw13, -1);
TextDrawSetOutline(Textdraw13, 0);
TextDrawSetProportional(Textdraw13, 0);
TextDrawSetShadow(Textdraw13, 0);
TextDrawUseBox(Textdraw13, 3);
TextDrawBoxColor(Textdraw13, 255);
TextDrawTextSize(Textdraw13, -4.000000, -26.000000);
Textdraw14 = TextDrawCreate(644.000000, 160.000000, "_");
TextDrawBackgroundColor(Textdraw14, 255);
TextDrawFont(Textdraw14, 0);
TextDrawLetterSize(Textdraw14, 0.800000, 4.799996);
TextDrawColor(Textdraw14, -1);
TextDrawSetOutline(Textdraw14, 0);
TextDrawSetProportional(Textdraw14, 0);
TextDrawSetShadow(Textdraw14, 0);
TextDrawUseBox(Textdraw14, 3);
TextDrawBoxColor(Textdraw14, 255);
TextDrawTextSize(Textdraw14, -4.000000, -26.000000);
Textdraw15 = TextDrawCreate(644.000000, 180.000000, "_");
TextDrawBackgroundColor(Textdraw15, 255);
TextDrawFont(Textdraw15, 0);
TextDrawLetterSize(Textdraw15, 0.800000, 4.799996);
TextDrawColor(Textdraw15, -1);
TextDrawSetOutline(Textdraw15, 0);
TextDrawSetProportional(Textdraw15, 0);
TextDrawSetShadow(Textdraw15, 0);
TextDrawUseBox(Textdraw15, 3);
TextDrawBoxColor(Textdraw15, 255);
TextDrawTextSize(Textdraw15, -4.000000, -26.000000);
Textdraw16 = TextDrawCreate(644.000000, 200.000000, "_");
TextDrawBackgroundColor(Textdraw16, 255);
TextDrawFont(Textdraw16, 0);
TextDrawLetterSize(Textdraw16, 0.800000, 4.799996);
TextDrawColor(Textdraw16, -1);
TextDrawSetOutline(Textdraw16, 0);
TextDrawSetProportional(Textdraw16, 0);
TextDrawSetShadow(Textdraw16, 0);
TextDrawUseBox(Textdraw16, 3);
TextDrawBoxColor(Textdraw16, 255);
TextDrawTextSize(Textdraw16, -4.000000, -26.000000);
Textdraw17 = TextDrawCreate(644.000000, 220.000000, "_");
TextDrawBackgroundColor(Textdraw17, 255);
TextDrawFont(Textdraw17, 0);
TextDrawLetterSize(Textdraw17, 0.800000, 4.799996);
TextDrawColor(Textdraw17, -1);
TextDrawSetOutline(Textdraw17, 0);
TextDrawSetProportional(Textdraw17, 0);
TextDrawSetShadow(Textdraw17, 0);
TextDrawUseBox(Textdraw17, 3);
TextDrawBoxColor(Textdraw17, 255);
TextDrawTextSize(Textdraw17, -4.000000, -26.000000);
Textdraw18 = TextDrawCreate(644.000000, 240.000000, "_");
TextDrawBackgroundColor(Textdraw18, 255);
TextDrawFont(Textdraw18, 0);
TextDrawLetterSize(Textdraw18, 0.800000, 4.799996);
TextDrawColor(Textdraw18, -1);
TextDrawSetOutline(Textdraw18, 0);
TextDrawSetProportional(Textdraw18, 0);
TextDrawSetShadow(Textdraw18, 0);
TextDrawUseBox(Textdraw18, 3);
TextDrawBoxColor(Textdraw18, 255);
TextDrawTextSize(Textdraw18, -4.000000, -26.000000);
Textdraw19 = TextDrawCreate(644.000000, 260.000000, "_");
TextDrawBackgroundColor(Textdraw19, 255);
TextDrawFont(Textdraw19, 0);
TextDrawLetterSize(Textdraw19, 0.800000, 4.799996);
TextDrawColor(Textdraw19, -1);
TextDrawSetOutline(Textdraw19, 0);
TextDrawSetProportional(Textdraw19, 0);
TextDrawSetShadow(Textdraw19, 0);
TextDrawUseBox(Textdraw19, 3);
TextDrawBoxColor(Textdraw19, 255);
TextDrawTextSize(Textdraw19, -4.000000, -26.000000);
Textdraw20 = TextDrawCreate(644.000000, 240.000000, "_");
TextDrawBackgroundColor(Textdraw20, 255);
TextDrawFont(Textdraw20, 0);
TextDrawLetterSize(Textdraw20, 0.800000, 4.799996);
TextDrawColor(Textdraw20, -1);
TextDrawSetOutline(Textdraw20, 0);
TextDrawSetProportional(Textdraw20, 0);
TextDrawSetShadow(Textdraw20, 0);
TextDrawUseBox(Textdraw20, 3);
TextDrawBoxColor(Textdraw20, 255);
TextDrawTextSize(Textdraw20, -4.000000, -26.000000);
Textdraw21 = TextDrawCreate(644.000000, 260.000000, "_");
TextDrawBackgroundColor(Textdraw21, 255);
TextDrawFont(Textdraw21, 0);
TextDrawLetterSize(Textdraw21, 0.800000, 4.799996);
TextDrawColor(Textdraw21, -1);
TextDrawSetOutline(Textdraw21, 0);
TextDrawSetProportional(Textdraw21, 0);
TextDrawSetShadow(Textdraw21, 0);
TextDrawUseBox(Textdraw21, 3);
TextDrawBoxColor(Textdraw21, 255);
TextDrawTextSize(Textdraw21, -4.000000, -26.000000);
Textdraw22 = TextDrawCreate(644.000000, 280.000000, "_");
TextDrawBackgroundColor(Textdraw22, 255);
TextDrawFont(Textdraw22, 0);
TextDrawLetterSize(Textdraw22, 0.800000, 4.799996);
TextDrawColor(Textdraw22, -1);
TextDrawSetOutline(Textdraw22, 0);
TextDrawSetProportional(Textdraw22, 0);
TextDrawSetShadow(Textdraw22, 0);
TextDrawUseBox(Textdraw22, 3);
TextDrawBoxColor(Textdraw22, 255);
TextDrawTextSize(Textdraw22, -4.000000, -26.000000);
Textdraw23 = TextDrawCreate(644.000000, 300.000000, "_");
TextDrawBackgroundColor(Textdraw23, 255);
TextDrawFont(Textdraw23, 0);
TextDrawLetterSize(Textdraw23, 0.800000, 4.799996);
TextDrawColor(Textdraw23, -1);
TextDrawSetOutline(Textdraw23, 0);
TextDrawSetProportional(Textdraw23, 0);
TextDrawSetShadow(Textdraw23, 0);
TextDrawUseBox(Textdraw23, 3);
TextDrawBoxColor(Textdraw23, 255);
TextDrawTextSize(Textdraw23, -4.000000, -26.000000);
Textdraw23 = TextDrawCreate(644.000000, 320.000000, "_");
TextDrawBackgroundColor(Textdraw23, 255);
TextDrawFont(Textdraw23, 0);
TextDrawLetterSize(Textdraw23, 0.800000, 4.799996);
TextDrawColor(Textdraw23, -1);
TextDrawSetOutline(Textdraw23, 0);
TextDrawSetProportional(Textdraw23, 0);
TextDrawSetShadow(Textdraw23, 0);
TextDrawUseBox(Textdraw23, 3);
TextDrawBoxColor(Textdraw23, 255);
TextDrawTextSize(Textdraw23, -4.000000, -26.000000);
/*
IMAGEMENTRADA = TextDrawCreate(0.000000, 1.000000, "loadsc13:loadsc13");
TextDrawBackgroundColor(IMAGEMENTRADA, 255);
TextDrawFont(IMAGEMENTRADA, 4);
TextDrawLetterSize(IMAGEMENTRADA, 0.759999, 1.000000);
TextDrawColor(IMAGEMENTRADA, -1);
TextDrawSetOutline(IMAGEMENTRADA, 0);
TextDrawSetProportional(IMAGEMENTRADA, 1);
TextDrawSetShadow(IMAGEMENTRADA, 1);
TextDrawUseBox(IMAGEMENTRADA, 1);
TextDrawBoxColor(IMAGEMENTRADA, 255);
TextDrawTextSize(IMAGEMENTRADA, 639.000000, 448.000000);
*/
IMAGEMENTRADA = TextDrawCreate(0.000000, 1.000000, "loadsc9:loadsc9");
TextDrawBackgroundColor(IMAGEMENTRADA, 255);
TextDrawFont(IMAGEMENTRADA, 4);
TextDrawLetterSize(IMAGEMENTRADA, 0.759999, 1.000000);
TextDrawColor(IMAGEMENTRADA, 0x001021FF);
TextDrawSetOutline(IMAGEMENTRADA, 0);
TextDrawSetProportional(IMAGEMENTRADA, 1);
TextDrawSetShadow(IMAGEMENTRADA, 1);
TextDrawUseBox(IMAGEMENTRADA, 1);
TextDrawBoxColor(IMAGEMENTRADA, -1);
TextDrawTextSize(IMAGEMENTRADA, 639.000000, 448.000000);
TEXTLOGO = TextDrawCreate(040.399658, 005.359985, "Brasil Play Perfect");
TextDrawBackgroundColor(TEXTLOGO, 255);
TextDrawFont(TEXTLOGO, 0);
TextDrawLetterSize(TEXTLOGO, 0.895999, 8.047996);
TextDrawColor(TEXTLOGO, BRANCO);
TextDrawSetOutline(TEXTLOGO, 0);
TextDrawSetProportional(TEXTLOGO, 1);
TextDrawSetShadow(TEXTLOGO, 1);
SOBREOSERVER = TextDrawCreate(040.999984, 185.919967, "Brasil PlayPerfect");
TextDrawBackgroundColor(SOBREOSERVER, 255);
TextDrawFont(SOBREOSERVER, 0);
TextDrawLetterSize(SOBREOSERVER, 0.495999, 1.637333);
TextDrawColor(SOBREOSERVER, BRANCO);
TextDrawSetOutline(SOBREOSERVER, 0);
TextDrawSetProportional(SOBREOSERVER, 1);
TextDrawSetShadow(SOBREOSERVER, 1);
MENSAGEMENTRADA = TextDrawCreate(29.999984, 215.919967, "O Servidor Brasil Play Perfect e um servidor RPG, Temos varios sistema baseados em vida real.");
TextDrawBackgroundColor(MENSAGEMENTRADA, 255);
TextDrawFont(MENSAGEMENTRADA, 1);
TextDrawLetterSize(MENSAGEMENTRADA, 0.254799, 1.025066);
TextDrawColor(MENSAGEMENTRADA, -1);
TextDrawSetOutline(MENSAGEMENTRADA, 0);
TextDrawSetProportional(MENSAGEMENTRADA, 1);
TextDrawSetShadow(MENSAGEMENTRADA, 1);
MENSAGEMENTRADA2 = TextDrawCreate(29.999984, 228.919967, "Nao e facil ganhar dinheiro e nivel no servidor mais fique tranquilo, voces iram adquirir com tempo!");
TextDrawBackgroundColor(MENSAGEMENTRADA2, 255);
TextDrawFont(MENSAGEMENTRADA2, 1);
TextDrawLetterSize(MENSAGEMENTRADA2, 0.254799, 1.025066);
TextDrawColor(MENSAGEMENTRADA2, -1);
TextDrawSetOutline(MENSAGEMENTRADA2, 0);
TextDrawSetProportional(MENSAGEMENTRADA2, 1);
TextDrawSetShadow(MENSAGEMENTRADA2, 1);
MENSAGEMENTRADA3 = TextDrawCreate(29.999984, 241.919967, "Temos varios tipos de organizacoes, COP(Policiais) , Gang , Mafias e Terroristas!");
TextDrawBackgroundColor(MENSAGEMENTRADA3, 255);
TextDrawFont(MENSAGEMENTRADA3, 1);
TextDrawLetterSize(MENSAGEMENTRADA3, 0.254799, 1.025066);
TextDrawColor(MENSAGEMENTRADA3, -1);
TextDrawSetOutline(MENSAGEMENTRADA3, 0);
TextDrawSetProportional(MENSAGEMENTRADA3, 1);
TextDrawSetShadow(MENSAGEMENTRADA3, 1);
MENSAGEMENTRADA4 = TextDrawCreate(29.999984, 254.919967, "Sejam todos bem vindo ao nosso servidor Brasil Play Perfect!");
TextDrawBackgroundColor(MENSAGEMENTRADA4, 255);
TextDrawFont(MENSAGEMENTRADA4, 1);
TextDrawLetterSize(MENSAGEMENTRADA4, 0.254799, 1.025066);
TextDrawColor(MENSAGEMENTRADA4, -1);
TextDrawSetOutline(MENSAGEMENTRADA4, 0);
TextDrawSetProportional(MENSAGEMENTRADA4, 1);
TextDrawSetShadow(MENSAGEMENTRADA4, 1);
MENSAGEMENTRADA5 = TextDrawCreate(29.999984, 267.919982, "Obrigado pela preferencia !!");
TextDrawBackgroundColor(MENSAGEMENTRADA5, 255);
TextDrawFont(MENSAGEMENTRADA5, 1);
TextDrawLetterSize(MENSAGEMENTRADA5, 0.254799, 1.025066);
TextDrawColor(MENSAGEMENTRADA5, -1);
TextDrawSetOutline(MENSAGEMENTRADA5, 0);
TextDrawSetProportional(MENSAGEMENTRADA5, 1);
TextDrawSetShadow(MENSAGEMENTRADA5, 1);
MENSAGEMLOGO = TextDrawCreate(406.599975, 424.626678, "Seja muito bem vindo ao nosso servidor !");
TextDrawBackgroundColor(MENSAGEMLOGO, 255);
TextDrawFont(MENSAGEMLOGO, 2);
TextDrawLetterSize(MENSAGEMLOGO, 0.186798, 0.875732);
TextDrawColor(MENSAGEMLOGO, -1);
TextDrawSetOutline(MENSAGEMLOGO, 0);
TextDrawSetProportional(MENSAGEMLOGO, 1);
TextDrawSetShadow(MENSAGEMLOGO, 1);
TextDrawUseBox(MENSAGEMLOGO, 1);
TextDrawBoxColor(MENSAGEMLOGO, 16776992);
TextDrawTextSize(MENSAGEMLOGO, 620.000000, 0.000000);
return 1;
}
public OnFilterScriptExit()
{
TextDrawHideForAll(Textdraw0);
TextDrawDestroy(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawDestroy(Textdraw1);
TextDrawHideForAll(Textdraw2);
TextDrawDestroy(Textdraw2);
TextDrawHideForAll(Textdraw3);
TextDrawDestroy(Textdraw3);
TextDrawHideForAll(Textdraw4);
TextDrawDestroy(Textdraw4);
TextDrawHideForAll(Textdraw5);
TextDrawDestroy(Textdraw5);
TextDrawHideForAll(Textdraw6);
TextDrawDestroy(Textdraw6);
TextDrawHideForAll(Textdraw7);
TextDrawDestroy(Textdraw7);
TextDrawHideForAll(Textdraw8);
TextDrawDestroy(Textdraw8);
TextDrawHideForAll(Textdraw9);
TextDrawDestroy(Textdraw9);
TextDrawHideForAll(Textdraw10);
TextDrawDestroy(Textdraw10);
TextDrawHideForAll(Textdraw11);
TextDrawDestroy(Textdraw11);
TextDrawHideForAll(Textdraw12);
TextDrawDestroy(Textdraw12);
TextDrawHideForAll(Textdraw13);
TextDrawDestroy(Textdraw13);
TextDrawHideForAll(Textdraw14);
TextDrawDestroy(Textdraw14);
TextDrawHideForAll(Textdraw15);
TextDrawDestroy(Textdraw15);
TextDrawHideForAll(Textdraw16);
TextDrawDestroy(Textdraw16);
TextDrawHideForAll(Textdraw17);
TextDrawDestroy(Textdraw17);
TextDrawHideForAll(Textdraw18);
TextDrawDestroy(Textdraw18);
TextDrawHideForAll(Textdraw19);
TextDrawDestroy(Textdraw19);
TextDrawHideForAll(Textdraw20);
TextDrawDestroy(Textdraw20);
TextDrawHideForAll(Textdraw21);
TextDrawDestroy(Textdraw21);
TextDrawHideForAll(Textdraw22);
TextDrawDestroy(Textdraw22);
TextDrawHideForAll(Textdraw23);
TextDrawDestroy(Textdraw23);
TextDrawHideForAll(IMAGEMENTRADA);
TextDrawDestroy(IMAGEMENTRADA);
TextDrawHideForAll(Textdraw25);
TextDrawDestroy(Textdraw25);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);
TextDrawShowForPlayer(playerid, Textdraw4);
TextDrawShowForPlayer(playerid, Textdraw5);
TextDrawShowForPlayer(playerid, Textdraw6);
TextDrawShowForPlayer(playerid, Textdraw7);
TextDrawShowForPlayer(playerid, Textdraw8);
TextDrawShowForPlayer(playerid, Textdraw9);
TextDrawShowForPlayer(playerid, Textdraw10);
TextDrawShowForPlayer(playerid, Textdraw11);
TextDrawShowForPlayer(playerid, Textdraw12);
TextDrawShowForPlayer(playerid, Textdraw13);
TextDrawShowForPlayer(playerid, Textdraw14);
TextDrawShowForPlayer(playerid, Textdraw15);
TextDrawShowForPlayer(playerid, Textdraw16);
TextDrawShowForPlayer(playerid, Textdraw17);
TextDrawShowForPlayer(playerid, Textdraw18);
TextDrawShowForPlayer(playerid, Textdraw19);
TextDrawShowForPlayer(playerid, Textdraw20);
TextDrawShowForPlayer(playerid, Textdraw21);
TextDrawShowForPlayer(playerid, Textdraw22);
TextDrawShowForPlayer(playerid, Textdraw23);
TextDrawShowForPlayer(playerid, IMAGEMENTRADA);
TextDrawShowForPlayer(playerid, Textdraw25);
TextDrawShowForPlayer(playerid, SOBREOSERVER);
TextDrawShowForPlayer(playerid, MENSAGEMENTRADA);
TextDrawShowForPlayer(playerid, MENSAGEMENTRADA2);
TextDrawShowForPlayer(playerid, MENSAGEMENTRADA3);
TextDrawShowForPlayer(playerid, MENSAGEMENTRADA4);
TextDrawShowForPlayer(playerid, MENSAGEMENTRADA5);
TextDrawShowForPlayer(playerid, MENSAGEMLOGO);
TextDrawShowForPlayer(playerid, TEXTLOGO);
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
TextDrawHideForPlayer(playerid, Textdraw13);
TextDrawHideForPlayer(playerid, Textdraw14);
TextDrawHideForPlayer(playerid, Textdraw15);
TextDrawHideForPlayer(playerid, Textdraw16);
TextDrawHideForPlayer(playerid, Textdraw17);
TextDrawHideForPlayer(playerid, Textdraw18);
TextDrawHideForPlayer(playerid, Textdraw19);
TextDrawHideForPlayer(playerid, Textdraw20);
TextDrawHideForPlayer(playerid, Textdraw21);
TextDrawHideForPlayer(playerid, Textdraw22);
TextDrawHideForPlayer(playerid, Textdraw23);
TextDrawHideForPlayer(playerid, IMAGEMENTRADA);
TextDrawHideForPlayer(playerid, Textdraw25);
TextDrawHideForPlayer(playerid, SOBREOSERVER);
TextDrawHideForPlayer(playerid, MENSAGEMENTRADA);
TextDrawHideForPlayer(playerid, MENSAGEMENTRADA2);
TextDrawHideForPlayer(playerid, MENSAGEMENTRADA3);
TextDrawHideForPlayer(playerid, MENSAGEMENTRADA4);
TextDrawHideForPlayer(playerid, MENSAGEMENTRADA5);
TextDrawHideForPlayer(playerid, MENSAGEMLOGO);
TextDrawHideForPlayer(playerid, TEXTLOGO);
return 1;
}


