09.08.2009, 10:48
Quote:
public OnPlayerDeath(playerid, killerid, reason) { if(killerid == playerid) { SendClientMessage(playerid, COLORHERE, "You killed yourself"); SetTimerEx("StopSpeccing", 10000, false, "i", playerid); } else { TogglePlayerSpectating(playerid, 1); PlayerSpectatePlayer(playerid, killerid); SetTimerEx("StopSpeccing", 10000, false, "i", playerid); } } |