Help Money system and dialog login system
#1

How to fix saving money i'm use ladmin
Please help
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#2

I had tried ladmin and its work perfectly.....maybe you can show us your code
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#3

indeed , but money is not tersave , only the score is saved
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#4

Show us your code
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#5

CODE WHAT SIR ? IDK
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#6

Show us how you save the score gonna make money save for you,
about dialog login show your login command.
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#7

my server dont have login dialog sir
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#8

Quote:

dcmd_login(playerid,params[])
{
#pragma unused params
if (PlayerInfo[playerid][LoggedIn] == 1)
{
SendClientMessage(playerid,COLOR_RED,"* Error: Dan ini login dan diidentifikasi dengan akun Anda.");
return 1;
}
if (udb_Exists(PlayerName2(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"* Estas registrado, pero no identificado usa /login");
return 1;
}
ShowPlayerDialog(playerid, DIALOGID0+2, DIALOG_STYLE_INPUT," ","{FFFFFF}Este nick estб registrado, ingresa la contraseсa en el cuadro negro.", "Ingresar", "");
return 1;
}
MensajeWarn(playerid)
{
new string1[128];
format(string1, sizeof(string1), "* La Contraseсa ingresada es incorrecta, Vuelve a intentar! Max: (%d)", PlayerInfo[playerid][FailLogin]);
SendClientMessage(playerid,COLOR_RED, string1);
return 1;
}

This is code
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#9

I did not say dialog login show you login command /login
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#10

Quote:

dcmd_login(playerid,params[])
{
#pragma unused params
if (PlayerInfo[playerid][LoggedIn] == 1)
{
SendClientMessage(playerid,COLOR_RED,"* Error: Dan ini login dan diidentifikasi dengan akun Anda.");
return 1;
}
if (udb_Exists(PlayerName2(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"* Estas registrado, pero no identificado usa /login");
return 1;
}
ShowPlayerDialog(playerid, DIALOGID0+2, DIALOG_STYLE_INPUT," ","{FFFFFF}Este nick estб registrado, ingresa la contraseсa en el cuadro negro.", "Ingresar", "");
return 1;
}
MensajeWarn(playerid)
{
new string1[128];
format(string1, sizeof(string1), "* La Contraseсa ingresada es incorrecta, Vuelve a intentar! Max: (%d)", PlayerInfo[playerid][FailLogin]);
SendClientMessage(playerid,COLOR_RED, string1);
return 1;
}

this is sir
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