19.09.2015, 19:04
When copying alredy placed objects (those who are alredy placed in game in by R* )
Some of them will get wrong coordinates if you open them again in the map editor (JerneL's )
Are there anyway to avoid this? I'm doing this as I want to re-texture them.
If you go in game and check, it will look the same, so it's a JerneL map editor bug...
So are there anyway I can avoid this?.
I have done this before on other objects with out issues, it's just on some it's happning.
Edit: So maybe it isn't the map editors fault(?)..
Sorry if this is the wrong section, but wasen't sure where it should be placed.
Some of them will get wrong coordinates if you open them again in the map editor (JerneL's )
Are there anyway to avoid this? I'm doing this as I want to re-texture them.
If you go in game and check, it will look the same, so it's a JerneL map editor bug...
So are there anyway I can avoid this?.
I have done this before on other objects with out issues, it's just on some it's happning.
Edit: So maybe it isn't the map editors fault(?)..
Sorry if this is the wrong section, but wasen't sure where it should be placed.