/clothes prob
#1

Hello,i got prob with command /clothes here is it:
Quote:

if(strcmp(cmd, "/clothes", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsAtClothShop(playerid))
{
if(PlayerInfo[playerid][pMember] == 1) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }
else if(PlayerInfo[playerid][pMember] == 2) { ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(PlayerInfo[playerid][pMember] == 3) { ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(PlayerInfo[playerid][pMember] == 4) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
else if(PlayerInfo[playerid][pMember] == 5) { ChosenSkin[playerid] = 258; SetPlayerSkin(playerid, 120); }
else if(PlayerInfo[playerid][pMember] == 6) { ChosenSkin[playerid] = 120; SetPlayerSkin(playerid, 25; }
else if(PlayerInfo[playerid][pMember] == { ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[playerid][pMember] == 9) { ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 14; }
else if(PlayerInfo[playerid][pMember] == 10) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
else if(PlayerInfo[playerid][pMember] == 11) { ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
else { return 1; }
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = PlayerInfo[playerid][pMember];
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pModel] = ChosenSkin[playerid];
PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Use 'next' to Select the char you want to use.");
SendClientMessage(playerid, COLOR_LIGHTRED, "* If you've found the Char you want to use, type 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " You are not in a Clothing Shop !");
return 1;
}
return 1;
}

But if i go to clothes shop and type /clothes it wont say anything...help pl0x?
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#2

Post it at the gamemode's thread (Probably GF/Carlito).
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#3

I think that if you type in /clothes when your a civilian you wont see nothing. :P
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#4

yeah thats right but i need /clothes for civilian :O
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#5

Kas jutt kдib jдlle rpg servu cmdst?
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#6

english please....
help pl0x
muidu jah
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#7

No vaata GodFather / Los Angeles ROleplay GameModest, seal peaks olema /clothes...

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#8

jummel k6ik eestlasi t2is a sa scriptida oskad? hakka JRP scriptijaks
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#9

Quote:
Originally Posted by Joker_EST
yeah thats right but i need /clothes for civilian :O
Use this:

pawn Код:
if(PlayerInfo[playerid][pMember] < 1) // For civilians.
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#10

oh got it thanks,now another prob how to add more skins?


Quote:

if(strcmp(cmd, "/clothes", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] >= 1)
{
if(IsAtClothShop(playerid))
{
if(PlayerInfo[playerid][pMember] == 1) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }
else if(PlayerInfo[playerid][pMember] == 2) { ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(PlayerInfo[playerid][pMember] == 3) { ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(PlayerInfo[playerid][pMember] == 4) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
else if(PlayerInfo[playerid][pMember] == 5) { ChosenSkin[playerid] = 117; SetPlayerSkin(playerid, 117); }
else if(PlayerInfo[playerid][pMember] == 6) { ChosenSkin[playerid] = 111; SetPlayerSkin(playerid, 111); }
else if(PlayerInfo[playerid][pMember] == { ChosenSkin[playerid] = 249; SetPlayerSkin(playerid, 249); }
else if(PlayerInfo[playerid][pMember] == 9) { ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 14; }
//else if(PlayerInfo[playerid][pJob] == 13) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
//else if(PlayerInfo[playerid][pMember] == 11) { ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
else if(PlayerInfo[playerid][pMember] == 14) { ChosenSkin[playerid] = 169; SetPlayerSkin(playerid, 169); }
else if(PlayerInfo[playerid][pMember] == 15) { ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[playerid][pMember] == 16) { ChosenSkin[playerid] = 184; SetPlayerSkin(playerid, 184); }
else { return 1; }
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = PlayerInfo[playerid][pMember];
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pModel] = ChosenSkin[playerid];
PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Use 'next' to Select the char you want to use.(some time u need twice)");
SendClientMessage(playerid, COLOR_LIGHTRED, "* If you've found the Char you want to use, type 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " You are not in a Clothing Shop !");
return 1;
}
}
else
{
if(PlayerInfo[playerid][pLeader] != 0)
{
SendClientMessage(playerid, COLOR_GRAD2, " You can't change your clothes while you are a leader !");
return 1;
}
if(IsAtClothShop(playerid))
{
if(PlayerInfo[playerid][pSex] == 1) { ChosenSkin[playerid] = 2; SetPlayerSkin(playerid, 2); PlayerInfo[playerid][pChar] = 2; }
else if(PlayerInfo[playerid][pSex] == 2) { ChosenSkin[playerid] = 55; SetPlayerSkin(playerid, 55); PlayerInfo[playerid][pChar] = 55; }
else { return 1; }
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
if(PlayerInfo[playerid][pSex] == 1) { SelectCharID[playerid] = 20; }
else if(PlayerInfo[playerid][pSex] == 2) { SelectCharID[playerid] = 30; }
else { return 1; }
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pModel] = ChosenSkin[playerid];
PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Use 'next' to Select the char you want to use.");
SendClientMessage(playerid, COLOR_LIGHTRED, "* If you've found the Char you want to use, type 'done'.");
}
}
}
return 1;
}

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