22.08.2015, 15:03 
	
	
	
		Seems to be a decent administration system. Good job dude!
	
	
	
	
 
	| Gammix you forgot something like this: PHP код: 
 | 
GAdminv(2 - 2.3.2) - Source files GITHUB - .pwn and .inc GAdminv2_3.7z - Full package (please do update the plugins and includes as time passes) Solidfiles
| if(time > 5*60 || time < 10) return SendClientMessage(playerid, COLOR_RED, "HATA:"WHITE" Hapis sьresi 10 - 300 dakika arası olmalıdır."); | 
CMD:hapiseat(playerid, params[])
{
	//check if the player is a admin
	LevelCheck(playerid, 2);
	new target, time, reason[128];
	if(sscanf(params, "uI(60)S(No reason specified)[128]", target, time, reason)) return SendClientMessage(playerid, COLOR_THISTLE, "KULLANIM: "WHITE"/hapiseat [isim/ID] [dakika] [sebep]");
	if(! IsPlayerConnected(target)) return SendClientMessage(playerid, COLOR_RED, "HATA:"WHITE" Geзersiz oyuncu.");
	if(GetPlayerGAdminLevel(playerid) < GetPlayerGAdminLevel(target)) return SendClientMessage(playerid, COLOR_RED, "HATA: Kendinden yьksek yцneticiye bu komutu kullanamazsın.");
	if(time > 5*60 || time < 10) return SendClientMessage(playerid, COLOR_RED, "HATA:"WHITE" Hapis sьresi 10 - 300 dakika arası olmalıdır.");
	if(target == playerid) return SendClientMessage(playerid, COLOR_RED, "HATA:"WHITE" Kendini hapise atamazsın.");
	if(GetPVarType(target, "GAdmin_Jailed") != PLAYER_VARTYPE_NONE) return SendClientMessage(playerid, COLOR_RED, "HATA:"WHITE" Oyuncu zaten hapiste.");
	SetPVarInt(target, "GAdmin_Jailed", 1);
	gUser[target][u_jailtime] = time;
	JailPlayer(target);
	PlayerPlaySound(target, 1057, 0.0, 0.0, 0.0);
	PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
	new string[144];
	format(string, sizeof(string), "SUNUCU:"WHITE" %s[%i] yцnetici %s[%i] tarafından %i dakika hapise atıldı, sebep: %s]", ReturnPlayerName(target), target, ReturnPlayerName(playerid), playerid, time, reason);
	SendClientMessageToAll(COLOR_SAMP_BLUE, string);
	format(string, sizeof(string), "~b~~h~~h~~h~Hapisten cikmana %i dakika var", time);
	GameTextForPlayer(target, string, 5000, 3);
	return 1;
}