04.09.2015, 11:16
This is the CMD
And the errors
Код:
CMD:setskin(playerid, params[]) { new targetplayer, skinid; // targetplayer = (the player you want to set the skin of) skinid = (obviously the skin you want to set) if(!IsPlayerAdmin(playerid)) return 0; // You may choose if you whether wants this cmd to be used for rcon admins only or everyone, if you prefer for admins only, use this line. { if(sscanf(params, "ui", targetplayer, skinid)) return SendClientMessage(playerid, COLOR_ORANGE, "Usage: /setskin [ID] [skinid]"); // this line is for; if you type /setskin, you will receive a message displayed with the "Usage" part. if(skinid < 0 || skinid > 311) return SendClientMessage(playerid, COLOR_RED, "Error: Available skinids 0 - 311"); // This line is for; if an admin uses the cmd inproperly like, /setskin [ID] 401, the admin will receive an message displayed, "Error: Available skinids 0 - 311". I will explain the code, if(skinid < 0 (means you're not allowed to use a skin below the 0. and the other part, skinid > 311 (basically means, you're not allowed to use a skin above 311. I hope you have learned the meanings of < > in school. if(!IsPlayerConnected(targetplayer)) return SendClientMessage(playerid, COLOR_RED, "Error: Player is not connected!"); // this line means nothing less than detecting if the player is connected. new string[150], pName[MAX_PLAYER_NAME]; // string[150] = just the characters of the format that will be used later. pName[MAX_PLAYER_NAME] = for detecting the player's name. SetPlayerSkin(targetplayer, skinid); // That's basically the code of the /setskin format(string, sizeof string, "Your skinid has been set by an admin to %i", skinid); // %i in the format is the skinid SendClientMessage(targetplayer, COLOR_GREEN, string); // Sending the player a message in GREEN, as you can see, and string means the string I have made in the format above. GetPlayerName(targetplayer, pName, MAX_PLAYER_NAME); // Detecting the player name. format(string, sizeof string, "You have set %s's skinid to %i", pName, skinid); // Yep you have noticed it good, the second format. This format will be sent to the ADMIN who gives the skinids to players. SendClientMessage(playerid, COLOR_WHITE, string); // This message will be send to the Admin with a WHITE color. } return 1;
Код:
D:\server\samp\gamemodes\abrffnew.pwn(394) : warning 217: loose indentation D:\server\samp\gamemodes\abrffnew.pwn(395) : error 075: input line too long (after substitutions) D:\server\samp\gamemodes\abrffnew.pwn(397) : warning 217: loose indentation D:\server\samp\gamemodes\abrffnew.pwn(397) : error 029: invalid expression, assumed zero D:\server\samp\gamemodes\abrffnew.pwn(397) : error 017: undefined symbol "in" D:\server\samp\gamemodes\abrffnew.pwn(397) : error 017: undefined symbol "school" D:\server\samp\gamemodes\abrffnew.pwn(397) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Errors.