02.09.2015, 22:09
Код:
warning 215: expression has no effect
Код:
else if ((id = Garbage_Nearest(playerid)) != -1)
{
if (GarbageData[id][garbageCapacity] >= 20)
return SendErrorMessage(playerid, "This garbage bin is full of trash.");
GarbageData[id][garbageCapacity]+19;
Garbage_Save(id);
Inventory_Remove(playerid, string);
SendNearbyMessage(playerid, 30.0, COLOR_PURPLE, "** %s throws a \"%s\" into the garbage bin. **", ReturnName(playerid, 0), string);
format(string, sizeof(string), "[Garbage %d]\n{FFFFFF}Trash Capacity: %d/20", id, GarbageData[id][garbageCapacity]);
UpdateDynamic3DTextLabelText(GarbageData[id][garbageText3D], COLOR_DARKBLUE, string);
}
else if (InventoryData[playerid][itemid][invQuantity] == 1)
DropPlayerItem(playerid, itemid);
else
Dialog_Show(playerid, DropItem, DIALOG_STYLE_INPUT, "Drop Item", "Item: %s - Quantity: %d\n\nPlease specify how much of this item you wish to drop:", "Drop", "Cancel", string, InventoryData[playerid][itemid][invQuantity]);
}
What am i doing wrong here I want to make it so when a player does this it refills it up 100%

