20.08.2015, 09:28
Code:
error 021: symbol already defined: "string" warning 204: symbol is assigned a value
Code:
new city[54], string[128]; new name[MAX_PLAYER_NAME], string[24+MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); GetPlayerCity(playerid, city, sizeof(city)); format(string, sizeof(string), "%s {00FFF7}Has Been joined to server (%s).", name, city); SendClientMessageToAll(-1, string);