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No. I din't . just try to put that pickup in a normal place. Not in interior
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Most likely (if coordinates of teleportation point are right), objects of your interior can't manage to load for player in time which causes him to fall down. Try to set Z coordinate to "Z_value + 1" (or even 2) in SetPlayerPos function.
In case if you cant even see objects of your interior, check whether they are created and then double check the correctness of coordinates where a player is to be teleported to.
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why not make a shop? when he pickup he gonna teleport to the ground make shop on the ground then when he gonna Go , you gonna teleport him again to the building