27.07.2015, 19:16
Good day SA-MP community, I am here today again with another scripting problem.
My code here;
Proof that it loads just fine in the console:
Screenshot of my pawno include folder.
Screenshot of my server's main directory include folder.
I don't know what is wrong, please help me out!
My code here;
Код:
#include <a_samp> #include <streamer> #include <YSI\y_ini> public OnFilterScriptInit() { new CocoText; CocoText = CreateDynamicObject(2789, 2024.81970, -1763.09644, 36.42480, 0.00000, 0.00000, 180.00000); SetDynamicObjectMaterialText(CocoText, 0, "Since 1997", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 50, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); new CocoText1; CocoText1 = CreateDynamicObject(2789, 2034.41565, -1763.20044, 36.42480, 0.00000, 0.00000, 180.00000); SetDynamicObjectMaterialText(CocoText1, 0, "100% Quality", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 45, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); new CocoText2; CocoText2 = CreateDynamicObject(2789, 2032.41565, -1763.20044, 34.5929, 0.00000, 0.00000, 180.00000); SetDynamicObjectMaterialText(CocoText2, 0, "Pulaski's", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 50, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); new CocoText3; CocoText3 = CreateDynamicObject(2789, 2026.81970, -1763.09644, 34.5929, 0.00000, 0.00000, 180.00000); SetDynamicObjectMaterialText(CocoText3, 0, "Ammunation", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 47, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); new CocoText4; CocoText4 = CreateDynamicObject(2789, 2029.61560, -1763.20044, 32.59290, 0.00000, 0.00000, 180.00000); SetDynamicObjectMaterialText(CocoText4, 0, "PH: 8756", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 50, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); return 1; }
Screenshot of my pawno include folder.
Screenshot of my server's main directory include folder.
I don't know what is wrong, please help me out!