Streamer/Custom Mapping bug HELP
#1

Hello guys, me and a friend of mine have a problem in our server in wich I made a custom LSPD map for him (900-1000 objects) but when we loaded it into the script there was something wrong with the distance and not all objects could appear like so :





for example: If I'm at the center of pershing square i can see almost every object there...
but I can't see LSPD.

If I'm near LSPD walls i can see those objects but the rest of the walls like further to the side or further back won't load..

We also tried setting drawdistances... editing the streamer's parameters... EVERYTHING (unless you guys could figure this one out) so please help US...
Because I've spent 3 days without sleep ( not full days ) mapping this for our server and it isn't working properly.
I cri evri tiem.
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#2

Too many objects at one place and you'll get that kind of thing.

Use less objects!
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#3

But isn't there a way to bypass that?
Because I've seen people with load of objects too in other RP servers even Stunt servers and they can manage it...
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#4

When you go near the map. It loads or not?
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#5

It loads but only the nearest objects...
We deleted the pershing square custom map and now the whole lspd loads almost 100% complete...
only few objects miss the load wich is hardly noticeable.
Any ideas on how to keep both or something?
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#6

Because the thought of other servers being able to maintain a large quantity of objects in the same place with big stream distances and we can't even have this properly working is just embarassing and sad tbh
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