06.07.2015, 07:39
I have made a public function
But when i test it in-game,i only reads these first 3 functions:
Help please!
Код:
public OnPlayerSpawn(playerid) { PlayerPlaySound(playerid,1063,0.0,0.0,0.0); if(God[playerid] == 1) return SetPlayerHealth(playerid, 99999); else if(PlayerInfo[playerid][Jail] == 1) { SetPlayerPos(playerid, 198.1810,174.9016,1003.0234); SetPlayerFacingAngle(playerid, 0.6133); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 3); SetPlayerVirtualWorld(playerid, 50); return 1; } else if(PlayerInfo[playerid][pVip] == 1) return SetPlayerArmour(playerid, 100); else if(fr[playerid] == 1) { SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -1680.1483,706.0532,30.6016); SetPlayerFacingAngle(playerid, 90.9011); fr[playerid] = 1; if(PlayerInfo[playerid][Jail] == 0) { GameTextForPlayer(playerid,"~g~type ~w~/fr ~g~to change the mode",5000,1); } else if(indm[playerid] == 1) { SetPlayerTeam(playerid, -1); SetPlayerPos(playerid, 1302.519897,-1.787510,1001.028259); SetPlayerInterior(playerid, 18); SetPlayerVirtualWorld(playerid, 2); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 999999); } else if(indm[playerid] == 2) { SetPlayerTeam(playerid, -1); SetPlayerPos(playerid, 2215.454833,-1147.475585,1025.796875); SetPlayerInterior(playerid, 15); SetPlayerVirtualWorld(playerid, 1); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 34, 999999); } } else if(PlayerInfo[playerid][pMuted] == 1) { MuteTimer[playerid] = SetTimerEx("OnPlayerUnmute", PlayerInfo[playerid][MuteTime], false, "d", playerid); return 0; } IsJumping[playerid] = 0; TextDrawShowForPlayer(playerid, InfoTextdraw); SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerWeatherEx(playerid,PlayerInfo[playerid][pWeather]); return 1; }
Код:
if(God[playerid] == 1) return SetPlayerHealth(playerid, 99999); else if(PlayerInfo[playerid][Jail] == 1) { SetPlayerPos(playerid, 198.1810,174.9016,1003.0234); SetPlayerFacingAngle(playerid, 0.6133); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 3); SetPlayerVirtualWorld(playerid, 50); return 1; } else if(PlayerInfo[playerid][pVip] == 1) return SetPlayerArmour(playerid, 100);