28.06.2015, 00:35
Okay, so I am working on a system which requires me to be able to track health AND armor SEPARATELY using a callback such as OnPlayerTakeDamage or OnPlayerGiveDamage.
What can I do to (accurately) gain the armor and the health in a different variable? Thank you for any help.
What can I do to (accurately) gain the armor and the health in a different variable? Thank you for any help.