AddPlayerClass
#1

Look guys I have AddPlayerClass positions to all of the skins in the same position so when i wanted to change policemen positions to the police station position it does not changed....

And the gun in the player hand the same thing.....
It does not changed.....

Pictures....



Код:
    AddPlayerClass(280,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(281,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(282,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(283,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(284,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(285,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(286,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(287,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(288,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
What is the problem ?
Reply
#2

Help Please ?
Reply
#3

Which Gamemode CnR ?
Reply
#4

Can you give the whole code snippet of public OnGameModeInit() which contains your AddPlayerClass function call?
Reply
#5

I made The script by myself...

Код:
public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
    AddPlayerClass(0,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(1,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(2,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(3,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(4,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(5,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(6,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(7,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(8,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(9,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(10,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(11,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(12,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(13,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(14,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(15,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(16,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(17,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(18,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(19,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(20,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(21,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(22,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(23,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(24,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(25,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(26,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(27,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(28,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(29,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(30,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(31,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(32,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(33,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(34,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(35,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(36,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(37,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(38,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(39,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(40,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(41,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(42,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(43,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(44,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(45,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(46,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(47,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(48,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(49,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(50,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(51,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(52,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(53,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(54,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(55,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(56,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(57,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(58,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(59,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(60,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(61,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(62,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(63,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(64,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(65,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(66,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(67,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(68,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(69,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(70,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(71,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(72,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(73,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(74,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(75,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(76,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(77,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(78,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(79,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(80,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(81,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(82,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(83,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(84,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(85,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(86,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(87,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(88,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(89,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(90,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(91,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(92,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(93,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(94,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(95,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(96,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(97,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(98,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(99,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(100,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(101,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(102,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(103,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(104,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(105,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(106,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(107,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(108,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(109,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(110,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(111,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(112,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(113,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(114,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(115,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(116,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(117,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(118,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(119,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(120,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(121,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(122,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(123,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(124,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(125,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(126,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(127,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(128,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(129,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(130,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(131,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(132,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(133,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(134,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(135,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(136,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(137,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(138,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(139,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(140,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(141,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(142,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(143,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(144,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(145,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(146,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(147,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(148,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0);
    AddPlayerClass(149,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(150,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(151,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(152,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(153,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(154,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(155,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(156,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(157,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(158,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(159,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(160,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(161,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(162,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(163,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(164,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(165,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(166,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(167,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(168,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(169,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(170,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(171,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(172,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(173,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(174,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(175,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(176,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(177,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(178,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(179,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(180,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(181,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(182,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(183,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(184,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(185,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(186,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(187,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(188,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(189,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(190,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(191,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(192,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(193,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(194,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(195,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(196,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(197,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(198,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(199,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(200,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(201,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(202,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(203,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(204,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(205,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(206,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(207,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(208,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(209,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(210,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(211,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(212,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(213,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(214,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(215,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(216,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(217,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(218,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(219,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(220,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(221,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(222,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(223,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(224,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(225,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(226,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(227,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(228,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(229,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(230,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(231,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(232,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(233,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(234,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(235,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(236,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(237,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(238,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(239,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(240,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(241,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(242,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(243,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(244,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(245,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(246,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(247,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(248,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(249,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(250,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(251,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(252,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(253,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(254,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(255,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(256,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(257,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(258,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(259,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(260,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(261,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(262,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(263,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(264,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(265,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(266,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(267,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(268,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(269,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(270,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(271,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(272,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(273,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(274,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(275,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(276,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(277,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(278,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(279,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(280,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(281,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(282,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(283,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(284,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(285,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(286,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(287,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(288,-1591.8954,716.5259,-5.2422,271.3577,31,250,24,150,29,300); //
    AddPlayerClass(289,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(290,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(291,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(292,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(293,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(294,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(295,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(296,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(297,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(298,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(299,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(300,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(301,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(302,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(303,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(304,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(305,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(306,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(307,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(308,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(309,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(310,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
    AddPlayerClass(311,-1755.3827,960.6546,24.8828,184.2543,26,150,28,250,0,0); //
Script isn't up yet still working on it, but i noticed it won't changed idk...
Reply
#6

Make sure you don't have any such a filterscripts or something under OnPlayerSpawn that would force you to spawn there.
Reply
#7

https://sampwiki.blast.hk/wiki/AddPlayerClass

The return type is only until 299 and skins 300-311 were added in 0.3.7. Not sure if the AddPlayerClass function was updated.

Try removing the AddPlayerClass calls containing skins from 300 To 311.

I don't find anything really wrong with your code above.
Just a wild guess, please try and let me know.
Reply
#8

What do you exactly mean? Does it set the player position in spawn to a different position than you set?

From what I understood, you want to change the camera pos, if I am right, AddPlayetClass has nothing to do with it.
Reply
#9

Nah fixed after deleting skins from 300 to 311
Reply
#10

Quote:
Originally Posted by KamalBa
Посмотреть сообщение
Nah fixed after deleting skins from 300 to 311
lol

I'm glad I could help you out
Reply


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