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My GameMode after I finished the phone system using textdraw it has capacities up to 114MB. Does not matter what happens to run on the server? I was a little worried because this is the first time I saw GameMode + 100MB capacities.
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2 kiloBytes , turned into 114,0o090..... MegaBytes!! what the hell is this program doing :*
:]
:3 <3
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This is the most trolliest thread I've ever seen.
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This is just impossible, your script is like 75 lines max judging from the scroll bar
Unless your includes have some sort of data madness.
Using switch-case can cause this though.
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switch and case doesn't effect the size mostly.
Its because you use 3D or higer arrays. For example: new array[MAX_PLAYERS][MAX_PLAYERS][3];
If you increase that 3 to more higher value, the size will increase rapidly, actually MAX_PLAYERS is itself a point of concern.
Most important thing is the array size. Higher the array size, more is the output file size. I always make use of 2D arrays or 1D arrays instead of doing all in one 3D array.
Next thing which may effect is that you are using a lot of high conditional loops.