22.07.2009, 20:19
Once a member in the current factions type /gov, it mentions "You are not in a goverment faction"
i cant really pinpoint the error at the moment
Also, Can you make it so that Members in Faction ID 7 can also gov? Thanks
i cant really pinpoint the error at the moment
Also, Can you make it so that Members in Faction ID 7 can also gov? Thanks
Код:
//----------------------------------[government]-----------------------------------------------
if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] != 2 || PlayerInfo[playerid][pLeader] != 7 || PlayerInfo[playerid][pLeader] != 11)
{
// if(PlayerInfo[playerid][pLeader] != 7 || PlayerInfo[playerid][pLeader] != 11 || PlayerInfo[playerid][pMember] != 11)
// {
SendClientMessage(playerid, COLOR_GREY, " You are not in a Government Faction !");
return 1;
// }
}
if(PlayerInfo[playerid][pRank] < 6)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be Rank 6 to be able to use this !");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/gov)ernment [text]");
return 1;
}
SendClientMessageToAll(COLOR_WHITE, "|___________ Government News Announcement ___________|");
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "LAPD Chief %s: %s", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "LAPD Deputy Chief %s: %s", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "LAPD Captain %s: %s", sendername, result); }
SendClientMessageToAll(COLOR_BLUE, string);
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
format(string, sizeof(string), "F.B.I Agent %s: %s", sendername, result);
SendClientMessageToAll(TEAM_BLUE_COLOR, string);
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
format(string, sizeof(string), "Soldier %s: %s", sendername, result);
SendClientMessageToAll(COLOR_GREEN, string);
}
else if(PlayerInfo[playerid][pMember] == 7 (PlayerInfo[playerid][pLeader] == 7)
{
format(string, sizeof(string), "President %s: %s", sendername, result);
SendClientMessageToAll(TEAM_ORANGE_COLOR, string);
}
else if(PlayerInfo[playerid][pLeader] == 11)
{
format(string, sizeof(string), "Firefighter %s: %s", sendername, result);
SendClientMessageToAll(COLOR_FIREMAN, string);
}
}
return 1;
}

