04.05.2015, 16:11
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
GivePlayerMoney(killerid, random(5000));
}
GivePlayerMoney(playerid, -400);
SetPlayerScore(playerid, GetPlayerScore(playerid) + 1);
SendDeathMessage(killerid, playerid, reason);
return 1;
}




Why deceased received Score ?


