25.04.2015, 02:40
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Last edited by Gammix; 25/06/2015 at 03:33 PM.
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Los Santos Gynemies
Gamemode ready to HOST!
PM me if you are hosting, just for personal and security reasons!
Hello fellow sampers. I am not working on this project anymore. This is scratch built gamemode with turfwar the main part of TDM. The team deathmatch is situated in Los Santos street.
> Thanks to Excel for class selection textdraws and turfwar progress bars idea!
Before you say this is an edit: (ITS NOT)
Features
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Libraries Used
File dropper
Your file link
Fast files
Mediafire
Notes
Gamemode ready to HOST!
PM me if you are hosting, just for personal and security reasons!
Hello fellow sampers. I am not working on this project anymore. This is scratch built gamemode with turfwar the main part of TDM. The team deathmatch is situated in Los Santos street.
> Thanks to Excel for class selection textdraws and turfwar progress bars idea!
Before you say this is an edit: (ITS NOT)
Quote:
Excel: Yes, sure you can take the textdraws code and use it your GM. |
- Textdraws based team selection
- GAdmin system integrated
- Anti team kill
- Anti team vehicle damage
- Anti team vehicle jack
- Anti team knifing
- Team bases
- Turfwar system with progress bars
- Interactive gangzones, zones with borders
- Team based weapons, each team have different set
- Anti swear, advert, spam, flood
- SQL BAN system (GAdmin
- Intergrated with GAdmin
- Uses YSI 3.1, better performance
- Whirlpool password hashing
- Screen fadig effect on team select and death
- Killing spree system with textdraws
- Kill and death message textdraws
- Teargas effect(not recommended)
- Anti aimbot protection by ipsLeon
- Weapons drop system (with disappear timer of 30 secs)
- Minigun maddness event/minigame for deathmatch
- Chatbubble
- Dialogs based and interactive
- Bike helmet system by Hiddos
- Helicopter magnet by Deadpool
- Default game shops and enter exits
- Mapicons placed at default shops
- Random pickups in game
- Enterable/Exitable/Jackable RC vehicles in game
- SQLITE database totally
- Bug free game, with fixes.inc
- Different walking styles for different teams
- Headshot system with deah message
- Petrol cap destroy system
- Give cash and weapons to others by /givegun and /givemoney
- All necessary admin commands
- Admin on duty system (GAdmin)
- Dialogs based /help command
- Random game messages system
- Realtime, game clock system with textdraws
- Random team spawns, can be edited or added or deleted in script(gamemode)
- Anti spawn kill protection system
- USERFRIENDLY, very easy to edit all scripts and optional features. Toggle them easily
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Libraries Used
- YSI 3.1
- Fixes include
- Sscanf2 plugin
- Progress bar v2 include
- Streamer plugin
- Screen fader include
- textdraws, gangzones, pause, gadmin includes (by me)
- seif_walk include
- OnPlayerShootVehiclePart include
- SQLITE
- Whirlpool hash plugin
- ZCMD
- BUD include
File dropper
Your file link
Fast files
Mediafire
Notes
- How to edit teams?
Go into the gamemode script and search for the array:
Code:new gTeam[MAX_TEAMS][gTeamEnum] = { {"Grove", 0x007D0080, 106, WALK_NORMAL}, {"Ballas", 0x9245AB80, 102, WALK_PED}, {"Aztecas", 0x18D6E480, 173, WALK_GANGSTA}, {"Da Nang", 0x66000080, 121, WALK_OLD}, {"Vagos", 0xFFFF0080, 108, WALK_GANGSTA2}, {"Law Enforcement", 0x0000BB80, 285, WALK_DRUNK}, {"Mafia", 0x00FFFF80, 124, WALK_LADY2}, {"Bikers", 0xFF990080, 248, WALK_LADY}, {"Triads", 0xFFFFFF80, 118, WALK_FAT}, {"Secret Agency", 0xAAAA0080, 164, WALK_FAT_OLD}, {"Pimps", 0x7CFC0080, 249, WALK_WHORE}, {"Low Riders", 0xDC143C80, 21, WALK_WHORE2}, {"Skaters", 0x00FF0080, 99, WALK_BLIND}, {"Undertakers", 0xF0E68C80, 33, WALK_DEFAULT}, {"Workers", 0xB8860B80, 260, WALK_DEFAULT} };
Very easy to edit actually, just input your values and thats it. Here is the format of editing:
Quote:
("team name", <color>, <skin>, <walking style>}
- How to edit turfs or add turfs?
Yes you can edit turfs or even add them. Its a static system but the script handles it very nicely.
For adding or editing, search for the array:
Code:new gTurf[][TurfEnum]
Quote:
{<turf name>, <minX>, <minY>, <maxX>, <maxY>, <owner>, NO_TEAM, false, "0", false, -1, -1, -1}